Searched refs:LUT_TARGET_COUNT (Results 1 – 2 of 2) sorted by relevance
47 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT];85 NW_MINMAXLT_ASSERT(target, LUT_TARGET_D0, LUT_TARGET_COUNT); in ActivateLookupTable()101 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateLookupTable()114 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in InvalidateAllLookupTables()219 for (int target = 0; target < LUT_TARGET_COUNT; ++target) in Report()
246 LUT_TARGET_COUNT //!< 定義数を表します。 enumerator257 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutIsAbs()282 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutInput()302 NW_ASSERT(target < LUT_TARGET_COUNT); in SetLutScale()749 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT];