Searched refs:LOAD_SEQ (Results 1 – 3 of 3) sorted by relevance
77 LOAD_SEQ = ( 1 << 0 ), //!< シーケンスサウンドをロードします enumerator
266 if ( loadFlag & LOAD_SEQ ) in LoadSequenceSound()1043 if ( ( loadFlag == LOAD_SEQ ) || ( loadFlag == LOAD_WSD ) ) in LoadSoundGroup()1237 if ( loadFlag & LOAD_SEQ ) in IsSequenceSoundDataLoaded()
839 if ( ! m_pDataManager->LoadData( soundId, m_pAllocator, SoundArchiveLoader::LOAD_SEQ ) ) in Execute()