Searched refs:LIGHT_COUNT (Results 1 – 6 of 6) sorted by relevance
44 LIGHT_COUNT = 8, enumerator
37 typedef ut::FixedSizeArray<FragmentLight*, LIGHT_COUNT> FixedFragmentLightArray;
214 if (this->m_ActiveFragmentLightCount == LIGHT_COUNT) in SetFragmentLight()
209 if (m_ActiveFragmentLightCount == LIGHT_COUNT) in SetActiveLightSet()
97 const int LIGHT_COUNT = 1; variable100 typedef nw::ut::FixedSizeArray<nw::gfx::FragmentLight*, LIGHT_COUNT> FragmentLightArray;
100 const int LIGHT_COUNT = 1; variable103 typedef nw::ut::FixedSizeArray<nw::gfx::FragmentLight*, LIGHT_COUNT> FragmentLightArray;