| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundArchive.h | 73 typedef u32 ItemId; typedef 80 static const ItemId INVALID_ID = 0xffffffff; 103 typedef ItemId FileId; 110 typedef ItemId StringId; 132 ItemId playerId; //!< サウンドを再生するときに使用されるプレイヤーの ID です。 371 ItemId startId; 372 ItemId endId; 588 const char* GetItemLabel( ItemId id ) const; 618 ItemId GetItemId( const char* pLabel ) const; 654 FileId GetItemFileId( ItemId id ) const; [all …]
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| D | snd_SoundArchiveLoader.h | 34 nw::snd::SoundArchive::ItemId itemId; 135 SoundArchive::ItemId id, 187 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const; 223 const void* detail_GetFileAddressByItemId( SoundArchive::ItemId itemId ) const; 254 SoundArchive::ItemId soundId, 259 SoundArchive::ItemId soundId, 263 SoundArchive::ItemId waveSoundSetId = SoundArchive::INVALID_ID ); 265 SoundArchive::ItemId bankId, 270 SoundArchive::ItemId warcId, 275 SoundArchive::ItemId warcId, [all …]
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| D | snd_SoundArchiveFileReader.h | 57 SoundArchive::ItemId GetItemId( const char* pStr ) const; 58 const char* GetItemLabel( SoundArchive::ItemId id ) const; 59 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 63 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private 80 SoundArchive::ItemId soundId, 83 SoundArchive::ItemId bankId, 86 SoundArchive::ItemId playerId, 89 SoundArchive::ItemId soundGroupId, 92 SoundArchive::ItemId groupId, 95 SoundArchive::ItemId warcId, [all …]
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| D | snd_SoundStartable.h | 288 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; 313 SoundArchive::ItemId playerId; 375 SoundArchive::ItemId soundId, 446 SoundArchive::ItemId soundId, 517 SoundArchive::ItemId soundId, 567 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
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| D | snd_SoundArchiveFile.h | 92 const char* GetString( SoundArchive::ItemId stringId ) const; 228 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const; 229 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const; 230 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const; 231 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const; 232 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const; 233 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const; 238 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 239 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const;
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| D | snd_SoundArchivePlayer.h | 337 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId ); 482 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId() 512 SoundArchive::ItemId soundId,
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| D | snd_SoundActor.h | 470 virtual SoundArchive::ItemId detail_GetItemId( const char* pString );
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundArchive.cpp | 125 const char* SoundArchive::GetItemLabel( ItemId id ) const in GetItemLabel() 129 SoundArchive::ItemId SoundArchive::GetItemId( const char* pStr ) const in GetItemId() 133 SoundArchive::FileId SoundArchive::GetItemFileId( ItemId id ) const in GetItemFileId() 138 u32 SoundArchive::GetSoundUserParam( ItemId soundId ) const in GetSoundUserParam() 143 SoundArchive::SoundType SoundArchive::GetSoundType( ItemId soundId ) const in GetSoundType() 147 bool SoundArchive::ReadSoundInfo( ItemId soundId, SoundInfo* info ) const in ReadSoundInfo() 151 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo() 155 bool SoundArchive::detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const in detail_ReadStreamSoundInfo() 159 bool SoundArchive::detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const in detail_ReadWaveSoundInfo() 163 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo() [all …]
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| D | snd_SoundArchiveFileReader.cpp | 116 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString() 128 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId() 136 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel() 150 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId() 199 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo() 220 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo() 233 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo() 248 SoundArchive::ItemId soundGroupId, SoundArchive::SoundGroupInfo* info ) const in ReadSoundGroupInfo() 263 SoundArchive::ItemId groupId, SoundArchive::GroupInfo* info ) const in ReadGroupInfo() 276 SoundArchive::ItemId warcId, SoundArchive::WaveArchiveInfo* info ) const in ReadWaveArchiveInfo() [all …]
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| D | snd_SoundArchiveLoader.cpp | 140 SoundArchive::ItemId itemId, in LoadData() 224 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData() 261 SoundArchive::ItemId soundId, in LoadSequenceSound() 301 SoundArchive::ItemId soundId, in LoadWaveSound() 305 SoundArchive::ItemId waveSoundSetId ) in LoadWaveSound() 362 SoundArchive::ItemId itemId; in LoadWaveSound() 396 SoundArchive::ItemId bankId, in LoadBank() 465 SoundArchive::ItemId warcId, in LoadWaveArchiveImpl() 504 SoundArchive::ItemId warcId, in LoadWaveArchive() 523 SoundArchive::ItemId warcId, in LoadWaveArchiveTable() [all …]
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| D | snd_FrameHeap.cpp | 42 SoundArchive::ItemId id = in GetWaveArchiveId() 448 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() 456 SoundArchive::ItemId id = in Dump() 472 SoundArchive::ItemId id = in Dump() 489 SoundArchive::ItemId id = in Dump()
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| D | snd_SoundArchiveFile.cpp | 188 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString() 272 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo() 289 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo() 306 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo() 323 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo() 340 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo() 357 SoundArchiveFile::InfoBlockBody::GetWaveArchiveInfo( SoundArchive::ItemId itemId ) const in GetWaveArchiveInfo() 386 SoundArchiveFile::InfoBlockBody::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId() 434 SoundArchive::ItemId soundId = info->startId; in GetItemFileId() 452 SoundArchiveFile::InfoBlockBody::GetItemStringId( SoundArchive::ItemId id ) const in GetItemStringId()
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| D | snd_HioSoundArchive.cpp | 176 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 251 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader() 261 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() 272 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() 288 SoundArchive::ItemId groupId = GetGroupIdFromIndex( i ); in LoadHeader() 298 SoundArchive::ItemId warcId = GetWaveArchiveIdFromIndex( i ); in LoadHeader()
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| D | snd_RomSoundArchive.cpp | 289 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 364 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader() 374 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() 385 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() 401 SoundArchive::ItemId groupId = GetGroupIdFromIndex( i ); in LoadHeader() 411 SoundArchive::ItemId warcId = GetWaveArchiveIdFromIndex( i ); in LoadHeader()
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| D | snd_SoundArchivePlayer.cpp | 184 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize() 668 SoundPlayer& SoundArchivePlayer::GetSoundPlayer( SoundArchive::ItemId playerId ) in GetSoundPlayer() 679 SoundArchive::ItemId playerId = m_pSoundArchive->GetItemId( pStr ); in GetSoundPlayer() 701 SoundArchive::ItemId soundId, in AllocSound() 800 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl() 983 SoundArchive::ItemId bankId = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
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| D | snd_SoundActor.cpp | 281 SoundArchive::ItemId SoundActor::detail_GetItemId( const char* pString ) in detail_GetItemId()
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| D | snd_WaveSound.cpp | 269 SoundArchive::ItemId soundId = m_LoadInfoWsd.itemId; in Execute()
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| D | snd_SequenceSound.cpp | 837 SoundArchive::ItemId soundId = m_LoadInfoSeq.itemId; in Execute() 856 SoundArchive::ItemId bankId = m_LoadInfoBanks[i].itemId; in Execute()
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| /NW4C-2.0.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 349 nw::snd::SoundArchive::ItemId id = m_Archive.GetSoundIdFromIndex( m_SoundIndex ); in OnDrawUpLCD() 410 nw::snd::SoundArchive::ItemId id = m_Archive.GetSoundIdFromIndex( m_SoundIndex ); in OnUpdatePad()
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