Searched refs:IsPlaying (Results 1 – 7 of 7) sorted by relevance
41 bool IsPlaying( const AnimSoundFile::EventInfo& eventInfo ) const in IsPlaying() function
92 bool IsPlaying() const;
136 bool IsPlaying() { return m_IsPalying; } in IsPlaying() function
494 if ( IsPlaying() ) {507 if ( IsPlaying() ) {565 bool HardwareChannel::IsPlaying() const
689 if ( m_pEventPlayers[i].IsPlaying( info ) ) in HoldEvent()
1624 return m_pHardwareChannel[0]->IsPlaying(); in IsRun()
457 if ( s_FrameStatus.IsPlaying() ) in CreateGfxCache()