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Searched refs:IsPlayableLoopCount (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_AnimSoundImpl.h113 bool IsPlayableLoopCount( const AnimSoundFile::FrameInfo& info );
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_AnimSoundImpl.cpp277 if ( ! IsPlayableLoopCount( event->frameInfo ) ) continue; in UpdateOneFrame()
749 bool AnimSoundImpl::IsPlayableLoopCount( const AnimSoundFile::FrameInfo& info ) in IsPlayableLoopCount() function in nw::snd::internal::AnimSoundImpl