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Searched refs:IsInitialized (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_HardwareManager.h51 bool IsInitialized() { return m_IsInitialized != 0; } in IsInitialized() function
Dsnd_SoundSystem.h401 static bool IsInitialized();
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundThread.cpp135 NW_ASSERTMSG( HardwareManager::GetInstance().IsInitialized(), in PrepareForCreate()
Dsnd_SoundSystem.cpp329 bool SoundSystem::IsInitialized() in IsInitialized() function in nw::snd::SoundSystem
Dsnd_SoundArchivePlayer.cpp127 NW_ASSERT( SoundSystem::IsInitialized() ); in Initialize()
128 if ( ! SoundSystem::IsInitialized() ) in Initialize()