Searched refs:IsGeometryShader (Results 1 – 2 of 2) sorted by relevance
172 bool isGeometry = this->IsGeometryShader( shaderIndex ); in GetConstRegCommandSize()389 NW_ASSERT( ! this->IsGeometryShader( vertexIndex ) ); in BuildShaderProgramCommand()391 NW_ASSERT( geometryIndex < 0 || this->IsGeometryShader( geometryIndex ) ); in BuildShaderProgramCommand()436 bool isGeometry = this->IsGeometryShader( shaderIndex ); in BuildConstRegCommand()
177 bool IsGeometryShader(s32 shaderIndex) const in IsGeometryShader() function675 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryDataMode()691 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryMainVertexNum()707 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryPatchSize()723 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryStartIndex()