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Searched refs:IsFixedSizeMemory (Results 1 – 25 of 37) sorted by relevance

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/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp241 .IsFixedSizeMemory(false) in BuildRootNodes()
247 .IsFixedSizeMemory(false) in BuildRootNodes()
253 .IsFixedSizeMemory(false) in BuildRootNodes()
260 .IsFixedSizeMemory(false) in BuildRootNodes()
267 .IsFixedSizeMemory(false) in BuildRootNodes()
274 .IsFixedSizeMemory(false) in BuildRootNodes()
281 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp146 .IsFixedSizeMemory(false) in BuildRootNodes()
152 .IsFixedSizeMemory(false) in BuildRootNodes()
159 .IsFixedSizeMemory(false) in BuildRootNodes()
166 .IsFixedSizeMemory(false) in BuildRootNodes()
173 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SortingMaterialIdGenerator.h87 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_ParticleContext.h72 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_LightSet.h89 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_UserRenderNode.h73 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_AmbientLight.h70 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_HemiSphereLight.h71 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SceneBuilder.h63 SceneBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_VertexLight.h104 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_FragmentLight.h105 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_Fog.h93 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SkeletalModel.h81 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_TransformNode.h76 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_Camera.h71 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
Dgfx_SceneNode.h119 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp160 .IsFixedSizeMemory(false) in BuildRootNodes()
166 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp231 .IsFixedSizeMemory(false) in BuildUserRenderNode()
257 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp283 .IsFixedSizeMemory(false) in BuildRootNodes()
289 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp538 .IsFixedSizeMemory(false) in BuildRootNodes()
544 .IsFixedSizeMemory(false) in BuildRootNodes()
551 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp89 .IsFixedSizeMemory(true) in SmSceneCtrl()
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp156 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp159 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp545 .IsFixedSizeMemory(false) in BuildRootNodes()
551 .IsFixedSizeMemory(false) in BuildRootNodes()
558 .IsFixedSizeMemory(false) in BuildRootNodes()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp168 .IsFixedSizeMemory(false) in BuildRootNodes()

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