| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 241 .IsFixedSizeMemory(false) in BuildRootNodes() 247 .IsFixedSizeMemory(false) in BuildRootNodes() 253 .IsFixedSizeMemory(false) in BuildRootNodes() 260 .IsFixedSizeMemory(false) in BuildRootNodes() 267 .IsFixedSizeMemory(false) in BuildRootNodes() 274 .IsFixedSizeMemory(false) in BuildRootNodes() 281 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 146 .IsFixedSizeMemory(false) in BuildRootNodes() 152 .IsFixedSizeMemory(false) in BuildRootNodes() 159 .IsFixedSizeMemory(false) in BuildRootNodes() 166 .IsFixedSizeMemory(false) in BuildRootNodes() 173 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_SortingMaterialIdGenerator.h | 87 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_ParticleContext.h | 72 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_LightSet.h | 89 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_UserRenderNode.h | 73 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_AmbientLight.h | 70 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_HemiSphereLight.h | 71 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_SceneBuilder.h | 63 SceneBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_VertexLight.h | 104 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_FragmentLight.h | 105 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_Fog.h | 93 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_SkeletalModel.h | 81 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_TransformNode.h | 76 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_Camera.h | 71 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| D | gfx_SceneNode.h | 119 DynamicBuilder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory() function
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 160 .IsFixedSizeMemory(false) in BuildRootNodes() 166 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 231 .IsFixedSizeMemory(false) in BuildUserRenderNode() 257 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 283 .IsFixedSizeMemory(false) in BuildRootNodes() 289 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 538 .IsFixedSizeMemory(false) in BuildRootNodes() 544 .IsFixedSizeMemory(false) in BuildRootNodes() 551 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 89 .IsFixedSizeMemory(true) in SmSceneCtrl()
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| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 156 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 159 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 545 .IsFixedSizeMemory(false) in BuildRootNodes() 551 .IsFixedSizeMemory(false) in BuildRootNodes() 558 .IsFixedSizeMemory(false) in BuildRootNodes()
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| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 168 .IsFixedSizeMemory(false) in BuildRootNodes()
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