| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_TransformAnimBlendOp.cpp | 104 weight, dst->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_SCALE)); in BlendScaleStandard() 127 weight, dst->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_SCALE)); in BlendScaleAccurate() 159 if (dst->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in BlendRotateMatrix() 204 if (src->IsEnabledFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND)) in BlendRotateQuaternion() 213 if (dst->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in BlendRotateQuaternion() 249 if (dst->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_TRANSLATE)) in BlendTranslate() 273 dst->IsEnabledFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND) && in OverrideTransform() 274 !src->IsEnabledFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in OverrideTransform() 279 if ( dst->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_SCALE) && in OverrideTransform() 280 !src->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_SCALE)) in OverrideTransform() [all …]
|
| D | gfx_WorldMatrixUpdater.cpp | 84 …bool isParentScaleOne = parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE… in CalculateWorldXsi() 90 if (localTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO)) in CalculateWorldXsi() 125 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldXsi() 160 if (localTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO)) in CalculateWorldMayaSsc() 162 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc() 180 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc() 200 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc() 227 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldBasic() 241 if (localTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO)) in CalculateWorldBasic() 243 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldBasic() [all …]
|
| D | gfx_CalculatedTransform.cpp | 89 if (this->IsEnabledFlags(FLAG_IS_IGNORE_ROTATE)) in UpdateRotateFlagsStrictly() 111 if (this->IsEnabledFlags(FLAG_IS_IGNORE_ROTATE)) in UpdateRotateFlags() 143 if (this->IsEnabledFlags(FLAG_IS_IGNORE_TRANSLATE)) in UpdateTranslateFlags() 165 if (this->IsEnabledFlags(FLAG_IS_ROTATE_ZERO | FLAG_IS_TRANSLATE_ZERO)) in UpdateCompositeFlags() 169 if (this->IsEnabledFlags(FLAG_IS_SCALE_ONE)) in UpdateCompositeFlags()
|
| D | gfx_TransformAnimInterpolator.cpp | 119 …const bool convertedBak = transform->IsEnabledFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in GetResult() 172 !workResult.IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in GetResult() 250 …const bool convertedBak = transform->IsEnabledFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in GetResult() 308 !workResult.IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in GetResult()
|
| D | gfx_SkeletonUpdater.cpp | 88 …if (pose.GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_… in UpdateWorld() 133 …if ( pose.GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION… in UpdateWorld() 177 …if ( pose.GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION… in UpdateWorld() 266 … bool isScaleOne = worldTransform->IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE); in UpdateView()
|
| D | gfx_TransformAnimAdder.cpp | 51 …const bool convertedBak = transform->IsEnabledFlags(CalculatedTransform::FLAG_CONVERTED_FOR_BLEND); in GetResult() 96 !workResult.IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in GetResult()
|
| D | gfx_AnimInterpolator.cpp | 107 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult() 193 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
|
| D | gfx_AnimAdder.cpp | 64 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
|
| D | gfx_BillboardUpdater.cpp | 180 if (transform.IsEnabledFlags(CalculatedTransform::FLAG_IS_IDENTITY)) in CalculateLocalMatrix() 258 if ( transform.IsEnabledFlags(CalculatedTransform::FLAG_IS_IDENTITY) ) in CalculateScreenLocalMatrix()
|
| D | gfx_TransformNode.cpp | 188 …if (this->Transform().IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED)) in UpdateTransform()
|
| D | gfx_ParticleSet.cpp | 3131 if (workUpdater.IsEnabledFlags(Updater::FLAG_IS_HAS_CURVE_ANIM)) in UpdateParticles() 3158 if (workUpdater.IsEnabledFlags(Updater::FLAG_IS_HAS_CURVE_ANIM)) in UpdateParticles() 3185 if (workUpdater.IsEnabledFlags(Updater::FLAG_IS_HAS_CURVE_ANIM)) in UpdateParticles()
|
| /NW4C-2.0.3/sources/libraries/anim/ |
| D | anim_AnimBlend.cpp | 37 if (dst->IsEnabledFlags(VALID_SINGLE)) in Blend() 61 if (dst->IsEnabledFlags(VALID_SINGLE)) in Blend() 89 if (src->IsEnabledFlags(compFlag)) in BlendFloatVector() 92 if (dst->IsEnabledFlags(compFlag)) in BlendFloatVector() 147 if (result->IsEnabledFlags(compFlag)) in ApplyFloatVector() 196 if (src->IsEnabledFlags(compFlag)) in Blend() 199 if (dst->IsEnabledFlags(compFlag)) in Blend() 251 if (result->IsEnabledFlags(compFlag)) in Apply()
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_CalculatedTransform.h | 389 if (!this->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in NormalizeRotateMatrix() 430 if (!this->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in RotateMatrixToQuaternion() 453 if (!this->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in QuaternionToRotateMatrix() 486 if (!this->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in AdjustZeroRotateMatrix() 532 bool IsEnabledFlags(bit32 flags) const { return ut::CheckFlag(m_Flags, flags); } in IsEnabledFlags() function 585 if (this->IsEnabledFlags(FLAG_IS_IGNORE_SCALE)) in UpdateScaleFlags()
|
| D | gfx_Model.h | 848 if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in UpdateModelViewMatrixAndNormalMatrix() 869 if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in UpdateModelViewMatrixAndNormalMatrix() 876 else if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_UNIFORM_SCALE)) in UpdateModelViewMatrixAndNormalMatrix() 896 if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in UpdateModelViewMatrixAndNormalMatrix() 901 else if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_UNIFORM_SCALE)) in UpdateModelViewMatrixAndNormalMatrix()
|
| D | gfx_TransformAnimBlendOp.h | 555 if (!dst->IsEnabledFlags(VALID_SINGLE)) in Blend() 640 if (!dst->IsEnabledFlags(VALID_SINGLE)) in Override()
|
| D | gfx_ParticleSet.h | 96 inline bool IsEnabledFlags(bit32 flags) const in IsEnabledFlags() function
|
| D | gfx_TransformNode.h | 457 if (this->Transform().IsEnabledFlags(CalculatedTransform::FLAG_IS_DIRTY)) in InheritTraversalResults()
|
| /NW4C-2.0.3/include/nw/anim/ |
| D | anim_AnimResult.h | 86 bool IsEnabledFlags(bit32 flags) const { return ut::CheckFlag(m_Flags, flags); } in IsEnabledFlags() function
|
| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 460 if (node->Transform().IsEnabledFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY)) in UpdateNode()
|
| /NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 505 if (node->Transform().IsEnabledFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY)) in UpdateNode()
|
| /NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 502 if (node->Transform().IsEnabledFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY)) in UpdateNode()
|