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Searched refs:IsAnimationEnabled (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneBuilder.h117 …SceneBuilder& IsAnimationEnabled(bool isAnimationEnabled) { m_IsAnimationEnabled = isAnimationEnab… in IsAnimationEnabled() function
Dgfx_SkeletalModel.h162 Builder& IsAnimationEnabled(bool isAnimationEnabled) in IsAnimationEnabled() function
Dgfx_SceneNode.h154 DynamicBuilder& IsAnimationEnabled(bool isAnimationEnabled) in IsAnimationEnabled() function
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp201 .IsAnimationEnabled(m_IsAnimationEnabled); in BuildSceneObject()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp441 .IsAnimationEnabled(false); in PrepareBuilder()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp452 .IsAnimationEnabled(isAnimationEnabled) in CreateSceneNode()