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Searched refs:IsActive (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/include/nw/dev/
Ddev_DirectPrint.h136 bool IsActive() const;
379 bool IsActive() const{ return false; } in IsActive() function
/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveSoundPlayer.h188 bool IsChannelActive() const { return ( m_pChannel != NULL ) && m_pChannel->IsActive(); } in IsChannelActive()
Dsnd_BasicSoundPlayer.h69 bool IsActive() const { return m_ActiveFlag; } in IsActive() function
Dsnd_Voice.h143 bool IsActive() const { return m_pHardwareChannel[0] != NULL; } in IsActive() function
Dsnd_Channel.h129 bool IsActive() const { return m_ActiveFlag != 0; } in IsActive() function
/NW4C-2.0.3/sources/libraries/dev/
Ddev_DirectPrint.cpp871 DirectPrint::IsActive() const in IsActive() function in nw::dev::DirectPrint
934 if (!this->IsActive()) in Erase()
1059 if (!this->IsActive()) in DrawString()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Voice.cpp1550 if ( ! IsActive() ) return 0; in GetCurrentPlayingSample()
1611 NW_ASSERT( IsActive() ); in GetFormat()
1612 if ( IsActive() ) in GetFormat()
1621 if ( IsActive() ) in IsRun()
1637 if ( IsActive() ) in IsPlayFinished()
Dsnd_SequenceTrack.cpp315 if ( channel->IsActive() ) in ReleaseAllChannel()
345 if ( channel->IsActive() && ( channel->IsPause() != flag ) ) in PauseAllChannel()