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Searched refs:InitializeScene (Results 1 – 25 of 35) sorted by relevance

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/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp194 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
386 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleNodeCombinationDemo()
417 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleNodeCombinationDemo()
433 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleNodeCombinationDemo()
452 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleNodeCombinationDemo()
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
333 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleRecycleDemo()
352 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo()
367 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp205 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
349 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleChokeDemo()
375 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo()
391 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmSceneCtrl.h40 void InitializeScene(nw::gfx::SceneNode* sceneRoot);
DGfxCtrl.h80 void InitializeScene();
Ddemo.h80 void InitializeScene();
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp204 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
351 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleApplicationDemo()
407 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleApplicationDemo()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp195 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
336 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleCtrlEmissionDemo()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp544 s_SceneSystem->InitializeScene(s_SceneRoot); in DuplicateModel()
571 s_SceneSystem->InitializeScene(s_SceneRoot); in DestroyLastDuplicatedModel()
608 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
342 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleScaleDemo()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp191 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
339 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleMissileDemo()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
Dmain.cpp560 s_Demo->InitializeScene(); in DemoScene()
564 s_GfxSceneCtrl->InitializeScene( s_GfxCtrl->GetSceneRoot()); in DemoScene()
DSmSceneCtrl.cpp147 SmSceneCtrl::InitializeScene(nw::gfx::SceneNode* sceneRoot) in InitializeScene() function in SmSceneCtrl
Ddemo.cpp109 Demo::InitializeScene() in InitializeScene() function in __anonf860da480111::Demo
556 m_GfxCtrl->InitializeScene(); in InitializeScene()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp461 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle()
490 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation()
777 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp595 s_SceneSystem->InitializeScene(s_SceneRoot); in ToggleAnimationMode()
628 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp276 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h614 void InitializeScene(gfx::SceneNode* sceneRoot);
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp317 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp327 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp373 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp413 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp310 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp468 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp472 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()

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