| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Memory.cpp | 64 allocator->Initialize(address, size, option); in InitializeDemoAllocator() 98 s_MainMemoryHeap.Initialize(address, DEMO_MAIN_MEMORY_SIZE, nn::os::ALLOCATE_OPTION_LINEAR); in InitializeDemoMemory() 146 DemoAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() function in nw::demo::DemoAllocator 149 m_Heap.Initialize(m_StartAddress, size, option); in Initialize() 189 FrameHeapAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() function in nw::demo::FrameHeapAllocator 192 m_FrameHeap.Initialize(m_StartAddress, size, option); in Initialize()
|
| D | demo_Pad.cpp | 54 Pad::Initialize() in Initialize() function in nw::demo::Pad 57 nn::Result result = nn::hid::CTR::Initialize(); in Initialize() 145 PadFactory::Initialize(os::IAllocator* allocator) in Initialize() function in nw::demo::PadFactory 150 s_pPad->Initialize(); in Initialize()
|
| /NW4C-2.0.3/sources/libraries/io/ |
| D | io_RomFileStream.cpp | 29 Initialize(); in RomFileStream() 35 Initialize(); in RomFileStream() 41 Initialize(); in RomFileStream() 47 Initialize(); in RomFileStream() 123 m_FileReader.Initialize( path ); in Open() 136 void RomFileStream::Initialize() in Initialize() function in nw::io::RomFileStream
|
| D | io_HioFileStream.cpp | 47 void HioFileStream::Initialize() in Initialize() function in nw::io::HioFileStream 58 this->Initialize(); in HioFileStream() 64 Initialize(); in HioFileStream() 77 Initialize(); in HioFileStream()
|
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundSystem.cpp | 121 internal::DriverCommandManager::GetInstance().Initialize( in detail_InitializeDriverCommandManager() 125 internal::DriverCommandManager::GetInstanceForTaskThread().Initialize( in detail_InitializeDriverCommandManager() 133 void SoundSystem::Initialize( in Initialize() function in nw::snd::SoundSystem 154 internal::driver::HardwareManager::GetInstance().Initialize(); in Initialize() 188 s_SoundThreadStack.Initialize( soundThreadStackPtr, param.soundThreadStackSize ); in Initialize() 191 internal::driver::SoundThread::GetInstance().Initialize(); in Initialize() 196 internal::TaskManager::GetInstance().Initialize(); in Initialize() 197 s_LoadThreadStack.Initialize( loadThreadStackPtr, param.taskThreadStackSize ); in Initialize() 204 internal::driver::HardwareChannelManager::GetInstance().Initialize( in Initialize() 214 internal::driver::VoiceManager::GetInstance().Initialize( in Initialize() [all …]
|
| D | snd_BasicSoundPlayer.cpp | 28 void PlayerParamSet::Initialize() in Initialize() function in nw::snd::internal::driver::PlayerParamSet 61 void BasicSoundPlayer::Initialize() in Initialize() function in nw::snd::internal::driver::BasicSoundPlayer 70 m_PlayerParamSet.Initialize(); in Initialize()
|
| D | snd_Sound3DActor.cpp | 50 Initialize( player, manager ); in Sound3DActor() 79 void Sound3DActor::Initialize( SoundArchivePlayer& player, Sound3DManager& manager ) in Initialize() function in nw::snd::Sound3DActor 83 SoundActor::Initialize( player ); in Initialize()
|
| D | snd_MemorySoundArchive.cpp | 61 bool MemorySoundArchive::Initialize( const void* soundArchiveData ) in Initialize() function in nw::snd::MemorySoundArchive 66 m_FileReader.Initialize( soundArchiveData ); in Initialize() 67 SoundArchive::Initialize( &m_FileReader ); in Initialize()
|
| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Drawer.cpp | 108 this->Initialize( graphicsResource ); in Drawer() 112 Drawer::Initialize( GraphicsResource& graphicsResource, void* vertexBuffer ) in Initialize() function in nw::lyt::Drawer 125 Base::Initialize( in Initialize() 132 Base::Initialize( in Initialize()
|
| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Drawer.h | 195 void Initialize( GraphicsResource& graphicsResource, 200 void Initialize( void* vtxBufCmdBuf, in Initialize() function 205 Base::Initialize(vtxBufCmdBuf, shaderBinary, size); in Initialize() 209 void Initialize( void* vertexBuffer, in Initialize() function 215 Base::Initialize(vertexBuffer, commandBuffer, shaderBinary, size); in Initialize()
|
| /NW4C-2.0.3/demos/snd/memorySoundArchive/sources/ |
| D | MemorySoundArchiveApp.cpp | 47 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem() 59 m_Archive.Initialize( m_pMemoryForSoundArchive ); in InitializeSoundSystem() 67 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem() 77 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
|
| /NW4C-2.0.3/demos/lyt/simple/sources/ |
| D | main.cpp | 238 nn::os::Initialize(); in nnMain() 239 nn::fs::Initialize(); in nnMain() 243 demoApp.Initialize(); in nnMain() 246 nw::lyt::Initialize(&demoApp.GetAllocator(), &demoApp.GetDeviceAllocator()); in nnMain() 306 drawer.Initialize(graphicsResource); in nnMain()
|
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_TransformNode.cpp | 72 Result result = node->Initialize(allocator); in Create() 100 Result result = node->Initialize(allocator); in Create() 235 TransformNode::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::TransformNode 239 result |= SceneNode::Initialize(allocator); in Initialize()
|
| D | gfx_AmbientLight.cpp | 54 Result result = light->Initialize(allocator); in Create() 111 Result result = light->Initialize(allocator); in Create() 210 AmbientLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::AmbientLight 214 result |= TransformNode::Initialize(allocator); in Initialize()
|
| D | gfx_HemiSphereLight.cpp | 56 Result result = light->Initialize(allocator); in Create() 113 Result result = light->Initialize(allocator); in Create() 211 HemiSphereLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::HemiSphereLight 215 result |= TransformNode::Initialize(allocator); in Initialize()
|
| D | gfx_VertexLight.cpp | 57 Result result = light->Initialize(allocator); in Create() 114 Result result = light->Initialize(allocator); in Create() 229 VertexLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::VertexLight 233 result |= TransformNode::Initialize(allocator); in Initialize()
|
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_CurveLfo.h | 39 CurveLfoParam() { Initialize(); } in CurveLfoParam() 40 void Initialize();
|
| D | snd_BasicSoundPlayer.h | 52 PlayerParamSet() { Initialize(); } in PlayerParamSet() 53 void Initialize(); 62 virtual void Initialize();
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_AnimAdder.h | 98 Result result = animAdder->Initialize(m_MaxAnimObjects); in Create() 185 Result Initialize(int maxAnimObjects) in Initialize() function 187 Result result = AnimBlender::Initialize(maxAnimObjects); in Initialize()
|
| /NW4C-2.0.3/include/nw/dev/ |
| D | dev_ParticleProfile.h | 45 static void Initialize(int maxReport, os::IAllocator* allocator); 118 static void Initialize(int, os::IAllocator*){} 149 …PARTICLE_PROFILE(maxReport, allocator) nw::dev::ParticleProfileCenter::Initialize(maxReport, alloc…
|
| /NW4C-2.0.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.cpp | 59 m_Actor.Initialize( m_ArchivePlayer ); in OnInitialize() 71 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem() 97 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem() 107 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
|
| /NW4C-2.0.3/demos/snd/playerHeap/sources/ |
| D | playerHeapApp.cpp | 66 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem() 102 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem() 112 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
|
| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Memory.h | 126 void Initialize(uptr startAddress, size_t size, bit32 option = 0); 315 Initialize(startAddress, size, option); in m_StartAddress() 330 void Initialize(uptr startAddress, size_t size, bit32 option = 0);
|
| /NW4C-2.0.3/demos/snd/simple/sources/ |
| D | SimpleApp.cpp | 57 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem() 83 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem() 93 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
|
| /NW4C-2.0.3/demos/snd/sound3d/sources/ |
| D | Sound3dApp.cpp | 75 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem() 101 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem() 111 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem() 130 m_3dManager.Initialize( &m_Archive, m_pMemoryFor3dManager, setupSize ); in InitializeSoundSystem() 148 m_3dActor.Initialize( m_ArchivePlayer, m_3dManager ); in InitializeSoundSystem()
|