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Searched refs:Initialize (Results 1 – 25 of 242) sorted by relevance

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/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Memory.cpp64 allocator->Initialize(address, size, option); in InitializeDemoAllocator()
98 s_MainMemoryHeap.Initialize(address, DEMO_MAIN_MEMORY_SIZE, nn::os::ALLOCATE_OPTION_LINEAR); in InitializeDemoMemory()
146 DemoAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() function in nw::demo::DemoAllocator
149 m_Heap.Initialize(m_StartAddress, size, option); in Initialize()
189 FrameHeapAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() function in nw::demo::FrameHeapAllocator
192 m_FrameHeap.Initialize(m_StartAddress, size, option); in Initialize()
Ddemo_Pad.cpp54 Pad::Initialize() in Initialize() function in nw::demo::Pad
57 nn::Result result = nn::hid::CTR::Initialize(); in Initialize()
145 PadFactory::Initialize(os::IAllocator* allocator) in Initialize() function in nw::demo::PadFactory
150 s_pPad->Initialize(); in Initialize()
/NW4C-2.0.3/sources/libraries/io/
Dio_RomFileStream.cpp29 Initialize(); in RomFileStream()
35 Initialize(); in RomFileStream()
41 Initialize(); in RomFileStream()
47 Initialize(); in RomFileStream()
123 m_FileReader.Initialize( path ); in Open()
136 void RomFileStream::Initialize() in Initialize() function in nw::io::RomFileStream
Dio_HioFileStream.cpp47 void HioFileStream::Initialize() in Initialize() function in nw::io::HioFileStream
58 this->Initialize(); in HioFileStream()
64 Initialize(); in HioFileStream()
77 Initialize(); in HioFileStream()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundSystem.cpp121 internal::DriverCommandManager::GetInstance().Initialize( in detail_InitializeDriverCommandManager()
125 internal::DriverCommandManager::GetInstanceForTaskThread().Initialize( in detail_InitializeDriverCommandManager()
133 void SoundSystem::Initialize( in Initialize() function in nw::snd::SoundSystem
154 internal::driver::HardwareManager::GetInstance().Initialize(); in Initialize()
188 s_SoundThreadStack.Initialize( soundThreadStackPtr, param.soundThreadStackSize ); in Initialize()
191 internal::driver::SoundThread::GetInstance().Initialize(); in Initialize()
196 internal::TaskManager::GetInstance().Initialize(); in Initialize()
197 s_LoadThreadStack.Initialize( loadThreadStackPtr, param.taskThreadStackSize ); in Initialize()
204 internal::driver::HardwareChannelManager::GetInstance().Initialize( in Initialize()
214 internal::driver::VoiceManager::GetInstance().Initialize( in Initialize()
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Dsnd_BasicSoundPlayer.cpp28 void PlayerParamSet::Initialize() in Initialize() function in nw::snd::internal::driver::PlayerParamSet
61 void BasicSoundPlayer::Initialize() in Initialize() function in nw::snd::internal::driver::BasicSoundPlayer
70 m_PlayerParamSet.Initialize(); in Initialize()
Dsnd_Sound3DActor.cpp50 Initialize( player, manager ); in Sound3DActor()
79 void Sound3DActor::Initialize( SoundArchivePlayer& player, Sound3DManager& manager ) in Initialize() function in nw::snd::Sound3DActor
83 SoundActor::Initialize( player ); in Initialize()
Dsnd_MemorySoundArchive.cpp61 bool MemorySoundArchive::Initialize( const void* soundArchiveData ) in Initialize() function in nw::snd::MemorySoundArchive
66 m_FileReader.Initialize( soundArchiveData ); in Initialize()
67 SoundArchive::Initialize( &m_FileReader ); in Initialize()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Drawer.cpp108 this->Initialize( graphicsResource ); in Drawer()
112 Drawer::Initialize( GraphicsResource& graphicsResource, void* vertexBuffer ) in Initialize() function in nw::lyt::Drawer
125 Base::Initialize( in Initialize()
132 Base::Initialize( in Initialize()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Drawer.h195 void Initialize( GraphicsResource& graphicsResource,
200 void Initialize( void* vtxBufCmdBuf, in Initialize() function
205 Base::Initialize(vtxBufCmdBuf, shaderBinary, size); in Initialize()
209 void Initialize( void* vertexBuffer, in Initialize() function
215 Base::Initialize(vertexBuffer, commandBuffer, shaderBinary, size); in Initialize()
/NW4C-2.0.3/demos/snd/memorySoundArchive/sources/
DMemorySoundArchiveApp.cpp47 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
59 m_Archive.Initialize( m_pMemoryForSoundArchive ); in InitializeSoundSystem()
67 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
77 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-2.0.3/demos/lyt/simple/sources/
Dmain.cpp238 nn::os::Initialize(); in nnMain()
239 nn::fs::Initialize(); in nnMain()
243 demoApp.Initialize(); in nnMain()
246 nw::lyt::Initialize(&demoApp.GetAllocator(), &demoApp.GetDeviceAllocator()); in nnMain()
306 drawer.Initialize(graphicsResource); in nnMain()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_TransformNode.cpp72 Result result = node->Initialize(allocator); in Create()
100 Result result = node->Initialize(allocator); in Create()
235 TransformNode::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::TransformNode
239 result |= SceneNode::Initialize(allocator); in Initialize()
Dgfx_AmbientLight.cpp54 Result result = light->Initialize(allocator); in Create()
111 Result result = light->Initialize(allocator); in Create()
210 AmbientLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::AmbientLight
214 result |= TransformNode::Initialize(allocator); in Initialize()
Dgfx_HemiSphereLight.cpp56 Result result = light->Initialize(allocator); in Create()
113 Result result = light->Initialize(allocator); in Create()
211 HemiSphereLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::HemiSphereLight
215 result |= TransformNode::Initialize(allocator); in Initialize()
Dgfx_VertexLight.cpp57 Result result = light->Initialize(allocator); in Create()
114 Result result = light->Initialize(allocator); in Create()
229 VertexLight::Initialize(os::IAllocator* allocator) in Initialize() function in nw::gfx::VertexLight
233 result |= TransformNode::Initialize(allocator); in Initialize()
/NW4C-2.0.3/include/nw/snd/
Dsnd_CurveLfo.h39 CurveLfoParam() { Initialize(); } in CurveLfoParam()
40 void Initialize();
Dsnd_BasicSoundPlayer.h52 PlayerParamSet() { Initialize(); } in PlayerParamSet()
53 void Initialize();
62 virtual void Initialize();
/NW4C-2.0.3/include/nw/gfx/
Dgfx_AnimAdder.h98 Result result = animAdder->Initialize(m_MaxAnimObjects); in Create()
185 Result Initialize(int maxAnimObjects) in Initialize() function
187 Result result = AnimBlender::Initialize(maxAnimObjects); in Initialize()
/NW4C-2.0.3/include/nw/dev/
Ddev_ParticleProfile.h45 static void Initialize(int maxReport, os::IAllocator* allocator);
118 static void Initialize(int, os::IAllocator*){}
149 …PARTICLE_PROFILE(maxReport, allocator) nw::dev::ParticleProfileCenter::Initialize(maxReport, alloc…
/NW4C-2.0.3/demos/snd/soundActor/sources/
DSoundActorApp.cpp59 m_Actor.Initialize( m_ArchivePlayer ); in OnInitialize()
71 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
97 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
107 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-2.0.3/demos/snd/playerHeap/sources/
DplayerHeapApp.cpp66 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
102 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
112 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Memory.h126 void Initialize(uptr startAddress, size_t size, bit32 option = 0);
315 Initialize(startAddress, size, option); in m_StartAddress()
330 void Initialize(uptr startAddress, size_t size, bit32 option = 0);
/NW4C-2.0.3/demos/snd/simple/sources/
DSimpleApp.cpp57 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
83 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
93 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
/NW4C-2.0.3/demos/snd/sound3d/sources/
DSound3dApp.cpp75 nw::snd::SoundSystem::Initialize( in InitializeSoundSystem()
101 m_DataManager.Initialize( &m_Archive, m_pMemoryForSoundDataManager, setupSize ); in InitializeSoundSystem()
111 bool result = m_ArchivePlayer.Initialize( in InitializeSoundSystem()
130 m_3dManager.Initialize( &m_Archive, m_pMemoryFor3dManager, setupSize ); in InitializeSoundSystem()
148 m_3dActor.Initialize( m_ArchivePlayer, m_3dManager ); in InitializeSoundSystem()

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