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Searched refs:INVALID_ID (Results 1 – 23 of 23) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchive.h80 static const ItemId INVALID_ID = 0xffffffff; variable
237 bankIds[ i ] = INVALID_ID; in SequenceSoundInfo()
308 BankInfo() : fileId( INVALID_ID ) {} in BankInfo()
332 WaveArchiveInfo() : fileId( INVALID_ID ), isLoadIndividual( false ) {} in WaveArchiveInfo()
377 : startId( INVALID_ID ), in SoundGroupInfo()
378 endId( INVALID_ID ), in SoundGroupInfo()
397 GroupInfo() : fileId( INVALID_ID ) {} in GroupInfo()
Dsnd_SoundArchiveLoader.h38 : itemId( nw::snd::SoundArchive::INVALID_ID ), in LoadItemInfo()
263 SoundArchive::ItemId waveSoundSetId = SoundArchive::INVALID_ID );
Dsnd_Global.h243 static const u32 INVALID_ID = 0xffffffff;
Dsnd_SoundStartable.h295 bankIds[ i ] = SoundArchive::INVALID_ID; in SeqSoundInfo()
Dsnd_WaveSoundHandle.h556 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_SoundHandle.h625 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_StreamSoundHandle.h654 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_SequenceSoundHandle.h1006 return internal::BasicSound::INVALID_ID; in GetId()
Dsnd_BasicSound.h235 static const u32 INVALID_ID = 0xffffffff; variable
Dsnd_SoundArchiveFile.h408 if ( index >= GetFileIdCount() ) return SoundArchive::INVALID_ID;
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_PlayerHeapDataManager.cpp48 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in Initialize()
83 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in InvalidateData()
105 if ( m_FileAddress[i].fileId == SoundArchive::INVALID_ID ) in SetFileAddressToTable()
Dsnd_SoundStartable.cpp119 if ( soundId == SoundArchive::INVALID_ID ) in StartSound()
182 if ( soundId == SoundArchive::INVALID_ID ) in HoldSound()
233 if ( soundId == SoundArchive::INVALID_ID ) in PrepareSound()
Dsnd_SoundArchiveLoader.cpp152 if ( itemId == SoundArchive::INVALID_ID ) in LoadData()
287 if ( bankId != SoundArchive::INVALID_ID ) in LoadSequenceSound()
336 u32 warcId = SoundArchive::INVALID_ID; in LoadWaveSound()
363 if ( waveSoundSetId != SoundArchive::INVALID_ID ) in LoadWaveSound()
772 if ( info.startId == SoundArchive::INVALID_ID ) in PostProcessForLoadedGroupFile()
821 if ( bankId == SoundArchive::INVALID_ID ) in SetWaveArchiveTableWithBankInEmbeddedGroup()
857 if ( wsdId == SoundArchive::INVALID_ID ) in SetWaveArchiveTableWithWsdInEmbeddedGroup()
1009 if ( info.startId == SoundArchive::INVALID_ID ) in LoadSoundGroup()
1202 if ( itemId == SoundArchive::INVALID_ID ) in IsDataLoaded()
1223 return IsWaveArchiveDataLoaded( itemId, SoundArchive::INVALID_ID ); in IsDataLoaded()
[all …]
Dsnd_AnimEventPlayer.cpp86 if ( eventInfo.placeForSoundId == SoundArchive::INVALID_ID ) in StartEvent()
113 if ( eventInfo.placeForSoundId == SoundArchive::INVALID_ID ) in HoldEvent()
Dsnd_SoundArchiveFile.cpp34 const u32 DEFAULT_STRING_ID = SoundArchive::INVALID_ID;
190 if ( stringId == SoundArchive::INVALID_ID ) in GetString()
207 return SoundArchive::INVALID_ID; in GetItemIdImpl()
213 return SoundArchive::INVALID_ID; in GetItemIdImpl()
388 SoundArchive::FileId fileId = SoundArchive::INVALID_ID; in GetItemFileId()
454 SoundArchive::FileId stringId = SoundArchive::INVALID_ID; in GetItemStringId()
780 bankIds[ i ] = SoundArchive::INVALID_ID; in GetBankIds()
Dsnd_FrameHeap.cpp52 return SoundArchive::INVALID_ID; in GetWaveArchiveId()
448 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump()
514 itemId = SoundArchive::INVALID_ID; in Dump()
Dsnd_SoundActor.cpp285 return SoundArchive::INVALID_ID; in detail_GetItemId()
Dsnd_SequenceSound.cpp835 ( m_LoadInfoSeq.itemId != SoundArchive::INVALID_ID ) ) in Execute()
854 ( m_LoadInfoBanks[i].itemId != SoundArchive::INVALID_ID ) ) in Execute()
871 if ( m_LoadInfoBanks[i].itemId != SoundArchive::INVALID_ID ) in Execute()
Dsnd_WaveSound.cpp267 ( m_LoadInfoWsd.itemId != SoundArchive::INVALID_ID ) ) in Execute()
Dsnd_SoundArchiveFileReader.cpp132 return SoundArchive::INVALID_ID; in GetItemId()
144 if ( stringId == SoundArchive::INVALID_ID ) in GetItemLabel()
Dsnd_SoundDataManager.cpp283 return SoundArchive::INVALID_ID; in detail_GetFileIdFromTable()
Dsnd_BasicSound.cpp68 m_Id = INVALID_ID; in Initialize()
177 SetId( INVALID_ID ); in Finalize()
Dsnd_SoundArchivePlayer.cpp680 NW_ASSERT( playerId != SoundArchive::INVALID_ID ); in GetSoundPlayer()
984 if ( bankId != SoundArchive::INVALID_ID ) in detail_SetupSoundImpl()