Searched refs:HEADER (Results 1 – 5 of 5) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ActivateCommand.h | 188 const u32 HEADER = internal::MakeCommandHeader(REG_FRAGMENT_COLOR_BASE, 4, true, 0xF); in ActivateFragmentLight() local 215 HEADER + (0x10 * index), in ActivateFragmentLight() 237 const u32 HEADER = internal::MakeCommandHeader(REG_FRAGMENT_COLOR_AMBIENT, 1, false, 0xF); in ActivateFragmentAmbientLight() local 257 HEADER in ActivateFragmentAmbientLight() 280 const u32 HEADER = internal::MakeCommandHeader(REG_FRAGMENT_LIGHT_TYPE, 1, false, 0x1); in ActivateFragmentLightParameters() local 285 HEADER + 0x10 * index in ActivateFragmentLightParameters() 322 const u32 HEADER = internal::MakeCommandHeader(REG_LIGHT_ENV, 1, false, 0xf); in ActivateFragmentLighting() local 328 HEADER, in ActivateFragmentLighting()
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| D | gfx_GraphicsDevice.h | 120 const u32 HEADER = internal::MakeCommandHeader(REG_FRAGMENT_OPERATION, 1, false, 0x1); in ActivateFragmentOperationMode() local 125 HEADER in ActivateFragmentOperationMode() 321 const u32 HEADER = internal::MakeCommandHeader( REG_LUT_ABS, 3, true, 0xf ); in ActivateLutParameters() local 326 HEADER, in ActivateLutParameters() 509 const u32 HEADER = internal::MakeCommandHeader(REG_DISTANCE_ATTN_BIAS, 2, true, 0x7); in ActivateFragmentLightDistanceAttnScaleBias() local 514 HEADER + 0x10 * index, in ActivateFragmentLightDistanceAttnScaleBias() 587 const u32 HEADER = internal::MakeCommandHeader(REG_FRAGMENT_LIGHT_KIND, 1, false, 0xb); in ActivateFragmentLightEnabled() local 592 HEADER in ActivateFragmentLightEnabled()
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| D | gfx_MaterialState.h | 714 const u32 HEADER = internal::MakeCommandHeader(PICA_REG_TEXTURE_FUNC, 1, false, 0x5); in ActivateTextureMappers() local 719 HEADER in ActivateTextureMappers() 750 const u32 HEADER = internal::MakeCommandHeader(PICA_REG_TEXTURE_FUNC, 1, false, 0x5); in ActivateParticleTextureMappers() local 755 HEADER in ActivateParticleTextureMappers()
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| D | gfx_CommandUtil.h | 1159 const u32 HEADER[2] = in NWSetUniform4fvBegin() local 1166 command[0] = HEADER[0]; in NWSetUniform4fvBegin() 1167 command[1] = HEADER[1]; in NWSetUniform4fvBegin()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_MaterialState.cpp | 267 const u32 HEADER = internal::MakeCommandHeader(PICA_REG_TEXTURE_FUNC, 1, false, 0xa); in ActivateTextureCoordinators() local 272 HEADER in ActivateTextureCoordinators() 550 const u32 HEADER = internal::MakeCommandHeader(PICA_REG_TEXTURE_FUNC, 1, false, 0xa); in ActivateParticleTextureCoordinators() local 555 HEADER in ActivateParticleTextureCoordinators()
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