Searched refs:GetViewUpdater (Results 1 – 6 of 6) sorted by relevance
159 … ut::AddOffsetToPtr(m_OriginalValue.GetViewUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()408 ResCameraViewUpdater resViewUpdater = resCamera.GetViewUpdater(); in Create()627 ResDynamicCast<const ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetTargetPosition()629 ResDynamicCast<const ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetTargetPosition()651 ResDynamicCast<ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetTargetPosition()653 ResDynamicCast<ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetTargetPosition()674 ResDynamicCast<const ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetUpwardVector()686 ResDynamicCast<ResLookAtTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetUpwardVector()698 ResDynamicCast<ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in GetTwist()710 ResDynamicCast<ResAimTargetViewUpdater>( GetViewUpdater()->GetResource() ); in SetTwist()[all …]
120 nw::gfx::ResCameraViewUpdater resViewUpdater = m_Camera->GetViewUpdater()->GetResource(); in SetTarget()153 nw::ut::DynamicCast<nw::gfx::LookAtTargetViewUpdater*>(m_PadCamera->GetViewUpdater()); in SetPadCameraTarget()
230 CameraViewUpdater* GetViewUpdater() { return this->m_ViewUpdater.Get(); } in GetViewUpdater() function233 const CameraViewUpdater* GetViewUpdater() const { return this->m_ViewUpdater.Get(); } in GetViewUpdater() function
140 nw::gfx::ResCameraViewUpdater resViewUpdater = m_Camera->GetViewUpdater()->GetResource(); in CameraEntry()252 nw::gfx::ResCameraViewUpdater resViewUpdater = m_Camera->GetViewUpdater()->GetResource(); in UpdateCamera()
503 nw::ut::DynamicCast<nw::gfx::LookAtTargetViewUpdater*>(camera->GetViewUpdater()); in MoveCamera3D()
205 nw::gfx::ResCameraViewUpdater resViewUpdater = s_BaseCamera->GetViewUpdater()->GetResource(); in BuildCameras()