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Searched refs:GetTranslate (Results 1 – 12 of 12) sorted by relevance

/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmCamera.cpp508 camera->Transform().GetTranslate(&position); in MoveCamera3D()
520 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
587 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
597 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
628 camera->Transform().GetTranslate(&pos); in MoveCamera3D()
641 camera->Transform().GetTranslate(&translate); in MoveCamera3D()
DSmLayout.cpp37 nw::math::VEC3 pos = pane->GetTranslate(); in GetRect()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_BillboardUpdater.cpp88 cameraPosition - worldTransform.GetTranslate()); in Update()
112 math::VEC3 wPos(worldTransform.GetTranslate()); in Update()
152 cameraPosition - worldTransform.GetTranslate(), in Update()
311 localMatrix->SetColumn(3, transform.GetTranslate()); in CalculateScreenLocalMatrix()
Dgfx_MaterialState.cpp328 coordinator.GetTranslate().x, in ActivateTextureCoordinators()
329 coordinator.GetTranslate().y); in ActivateTextureCoordinators()
590 coordinator.GetTranslate().x, in ActivateParticleTextureCoordinators()
591 coordinator.GetTranslate().y); in ActivateParticleTextureCoordinators()
Dgfx_RenderContext.cpp59 nw::math::VEC4 GetTranslate(const nw::math::MTX34& transform) in GetTranslate() function
667 nw::math::VEC4 position = GetTranslate(light->WorldMatrix()); in ActivateFragmentLight()
709 nw::math::VEC4 position = GetTranslate(light->WorldMatrix()); in ActivateFragmentLight()
788 math::VEC4 position = GetTranslate(light->WorldMatrix()); in ActivateVertexLight()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_CalculatedTransform.h316 void GetTranslate(math::VEC3* translate) const in GetTranslate() function
325 math::VEC3 GetTranslate() const in GetTranslate() function
338 this->GetTranslate(&translate); in SetRotateXYZ()
Dgfx_Camera.h349 return Transform().GetTranslate(); in GetPosition()
/NW4C-2.0.3/demos/lyt/group/sources/
Dmain.cpp262 nw::math::VEC3 trans = it->GetTranslate(); in nnMain()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h134 void GetTranslate(nw::math::VEC3* translate) const in GetTranslate() function
136 this->Transform().GetTranslate(translate); in GetTranslate()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Pane.h231 const math::VEC3& GetTranslate() const in GetTranslate() function
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_CameraController.cpp151 m_Camera->Transform().GetTranslate(&cameraPos); in CameraEntry()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResMaterial.h1224 const nw::math::VEC2& GetTranslate() const in GetTranslate() function