Searched refs:GetSoundType (Results 1 – 15 of 15) sorted by relevance
375 if ( soundInfo->GetSoundType() != SoundArchive::SOUND_TYPE_SEQ ) in ReadSequenceSoundInfo()400 if ( soundInfo->GetSoundType() != SoundArchive::SOUND_TYPE_STRM ) in ReadStreamSoundInfo()422 if ( soundInfo->GetSoundType() != SoundArchive::SOUND_TYPE_WAVE ) in ReadWaveSoundInfo()449 if ( pInfo->GetSoundType() == SoundArchive::SOUND_TYPE_WAVE ) in GetWaveArchiveIdTable()500 SoundArchiveFileReader::GetSoundType( SoundArchive::ItemId soundId ) const in GetSoundType() function in nw::snd::internal::SoundArchiveFileReader506 return soundInfo->GetSoundType(); in GetSoundType()
175 switch ( m_pSoundArchive->GetSoundType( itemId ) ) in LoadData()747 switch ( m_pSoundArchive->GetSoundType( infoEx.itemId ) ) in PostProcessForLoadedGroupFile()776 switch ( m_pSoundArchive->GetSoundType( info.startId ) ) in PostProcessForLoadedGroupFile()1017 switch ( m_pSoundArchive->GetSoundType( info.startId ) ) in LoadSoundGroup()1210 switch ( m_pSoundArchive->GetSoundType( itemId ) ) in IsDataLoaded()1419 switch ( m_pSoundArchive->GetSoundType( info.startId ) ) in IsSoundGroupDataLoaded()
143 SoundArchive::SoundType SoundArchive::GetSoundType( ItemId soundId ) const in GetSoundType() function in nw::snd::SoundArchive145 return m_pFileReader->GetSoundType( soundId ); in GetSoundType()
177 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader()
871 switch ( m_pSoundArchive->GetSoundType( soundId ) ) in detail_SetupSoundImpl()960 switch ( m_pSoundArchive->GetSoundType( soundId ) ) in detail_SetupSoundImpl()
290 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader()
579 SoundArchive::SoundType SoundArchiveFile::SoundInfo::GetSoundType() const in GetSoundType() function in nw::snd::internal::SoundArchiveFile::SoundInfo
149 lowPrioSound->GetSoundType() ) ), in Alloc()152 internal::Debug_GetSoundTypeString( lowPrioSound->GetSoundType() ) in Alloc()
92 DebugSoundType GetSoundType() const { return DEBUG_SOUND_TYPE_STRMSOUND; } in GetSoundType() function
96 DebugSoundType GetSoundType() const { return DEBUG_SOUND_TYPE_WAVESOUND; } in GetSoundType() function
104 SoundArchive::SoundType GetSoundType( SoundArchive::ItemId soundId ) const;
161 DebugSoundType GetSoundType() const { return DEBUG_SOUND_TYPE_SEQSOUND; } in GetSoundType() function
827 SoundType GetSoundType( ItemId soundId ) const;
275 SoundArchive::SoundType GetSoundType() const;
411 if ( m_Archive.GetSoundType( id ) != nw::snd::SoundArchive::SOUND_TYPE_STRM ) in OnUpdatePad()