Searched refs:GetShaderProgram (Results 1 – 7 of 7) sorted by relevance
63 NW_ASSERT(renderContext->GetShaderProgram()->GetActiveDescription().IsValid()); in TestRegisterOverride()65 …int vertexLightEndUniform = renderContext->GetShaderProgram()->GetActiveDescription().GetVertexLig… in TestRegisterOverride()199 const ShaderProgram* shaderProgram = m_RenderContext->GetShaderProgram(); in RenderSeparateDataShape()527 const ShaderProgram* shaderProgram = m_RenderContext->GetShaderProgram(); in SetMatrixPalette()
69 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
53 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
71 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
727 const ShaderProgram* shaderProgram = this->GetShaderProgram(); in ActivateVertexLights()
446 ShaderProgram* GetShaderProgram() { return this->m_ShaderProgram.Get(); } in GetShaderProgram() function451 const ShaderProgram* GetShaderProgram() const { return this->m_ShaderProgram.Get(); } in GetShaderProgram() function