Home
last modified time | relevance | path

Searched refs:GetSceneNodesBegin (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneUpdater.cpp165 for (SceneNodeArray::iterator node = sceneContext->GetSceneNodesBegin(); node != end; ++node) in UpdateTransformNode()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneContext.h313 SceneNodeArray::iterator GetSceneNodesBegin() in GetSceneNodesBegin() function
322 SceneNodeArray::const_iterator GetSceneNodesBegin() const in GetSceneNodesBegin() function
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp234 …w::gfx::SceneContext::SceneNodeArray::iterator i = m_SceneContext->GetSceneNodesBegin(); i != end;) in OutputLog()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp181 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp187 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp189 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp398 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()