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Searched refs:GetSceneEnvironment (Results 1 – 25 of 39) sorted by relevance

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/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp176 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment(); in SetSceneEnvironmentSetting()
188 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment(); in SubmitView()
288 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment();
Dmain.cpp572 nw::gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in DemoScene()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleMaterialActivator.cpp58 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_DirectMaterialActivator.cpp59 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_SimpleMaterialActivator.cpp55 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_MaterialActivator.cpp59 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_MaterialState.cpp364 SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in ActivateTextureCoordinators()
399 SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in ActivateTextureCoordinators()
/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h246 gfx::SceneEnvironment& GetSceneEnvironment() in GetSceneEnvironment() function
249 return this->m_RenderContext->GetSceneEnvironment(); in GetSceneEnvironment()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_RenderContext.h454 SceneEnvironment& GetSceneEnvironment() in GetSceneEnvironment() function
460 const SceneEnvironment& GetSceneEnvironment() const in GetSceneEnvironment() function
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp360 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SetSceneEnvironmentSettings()
382 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SetEnvironment()
506 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in RenderScene()
573 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in RenderStereoScene()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp454 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
568 nw::gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SubmitView()
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp197 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp199 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp285 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp209 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp198 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp208 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp197 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp324 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp195 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp334 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp379 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp772 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
898 nw::gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SubmitView()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp420 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp317 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()

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