| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmSceneCtrl.h | 66 nw::gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext() function
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 239 s_BaseCamera = *(s_SceneSystem->GetSceneContext()->GetCameraBegin()); in BuildCameras() 445 *(s_SceneSystem->GetSceneContext()->GetCameraBegin()), in UpdateScene() 499 nw::gfx::Camera* camera = *(s_SceneSystem->GetSceneContext()->GetCameraBegin()); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 395 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() 425 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in ResetParticle() 476 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in LoopAnimation() 845 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 178 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() 365 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 184 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() 375 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 186 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SetStepFrame() 526 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 359 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetSceneEnvironmentSettings() 381 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetEnvironment() 419 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SubmitView()
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| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 236 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 238 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_GraphicsSystem.h | 629 gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext() function
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| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 249 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 237 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 248 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 236 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 231 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 370 s_SceneSystem->GetSceneContext(), in UpdateScene()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 173 m_ParticleSceneUpdater->UpdateNode( m_GfxSceneCtrl->GetSceneContext(), m_ParticleContext ); in Update()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 569 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 899 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 965 nw::gfx::SceneContext* sceneContext = s_SceneSystem->GetSceneContext(); in SubmitView()
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