Searched refs:GetResSkeleton (Results 1 – 11 of 11) sorted by relevance
121 m_Skeleton->GetResSkeleton().EnableFlags(ResSkeletonData::FLAG_MODEL_COORDINATE); in SetFullBakedAnimEnabled()125 m_Skeleton->GetResSkeleton().DisableFlags(ResSkeletonData::FLAG_MODEL_COORDINATE); in SetFullBakedAnimEnabled()262 ResBone bone = m_Skeleton->GetResSkeleton().GetBones(resAnimGroupMember.GetPath()); in SetupAnimGroup()
71 ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in UpdateWorld()226 ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in UpdateView()
537 ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in SetMatrixPalette()
340 ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in SetModelMatrixForSkeletalModel()
266 ResSkeleton GetResSkeleton() in GetResSkeleton() function272 const ResSkeleton GetResSkeleton() const in GetResSkeleton() function
106 ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in operator()
197 int boneIdx = skeleton->GetResSkeleton().GetBonesIndex(boneName); in SetTargetObject()738 s_BoneIdx = s_SkeletalModel->GetSkeleton()->GetResSkeleton().GetBonesIndex("RocketNozzle"); in SetupConstraint()
535 nw::gfx::ResSkeleton resSkeleton = skeletalModel->GetSkeleton()->GetResSkeleton(); in BindAnimation()
344 nw::gfx::ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in BuildResources()
398 …s_AnimModelSetTemplate.skeletalModel->GetSkeleton()->GetResSkeleton().EnableFlags(nw::gfx::ResSkel… in BuildAnimModelTemplate()
666 nw::gfx::ResSkeleton resSkeleton = (*model)->GetSkeleton()->GetResSkeleton(); in SubmitView()