Searched refs:GetResParticleSet (Results 1 – 6 of 6) sorted by relevance
195 ResParticleSet GetResParticleSet() in GetResParticleSet() function202 const ResParticleSet GetResParticleSet() const in GetResParticleSet() function347 if (this->GetResParticleSet().GetIsForceWorld()) in WorldMatrix()361 if (this->GetResParticleSet().GetIsForceWorld()) in InverseWorldMatrix()377 this->GetResParticleSet().GetParticleShapeBuilder(); in IsAscendingOrder()
46 const char* itParticleSetName= itParticleSet->GetResParticleSet().GetName(); in FindParticleSet()190 const ResParticleSet& lhsResource = lhs->GetResParticleSet(); in operator ()()191 const ResParticleSet& rhsResource = rhs->GetResParticleSet(); in operator ()()
267 const ResParticleSet& resParticleSet = particleSet->GetResParticleSet(); in RenderParticleShape()313 if (particleSet->GetResParticleSet().GetIsForceWorld()) in RenderParticleShape()
358 particleSet->GetResParticleSet()); in CreateCommandCache()
821 bool isInheritParentVelocity = this->GetResParticleSet().GetIsInheritParentVelocity(); in AddParticles()2900 … bool isInheritParentVelocity = particleSet->GetResParticleSet().GetIsInheritParentVelocity(); in ParticleChildUpdater()
476 const char* particleSetName = particleSet->GetResParticleSet().GetName(); in GetParticleSet()