| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | Graphics.h | 53 nw::gfx::RenderContext* GetRenderContext() { return this->m_RenderContext; } in GetRenderContext() function
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| D | SmRenderSystem.h | 132 nw::gfx::RenderContext* GetRenderContext() { return m_RenderContext; } in GetRenderContext() function
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 292 gfx::RenderContext* renderContext = this->GetRenderContext(); in SetRenderTarget() 358 gfx::RenderContext* renderContext = this->GetRenderContext(); in SetSceneEnvironmentSettings() 380 gfx::RenderContext* renderContext = this->GetRenderContext(); in SetEnvironment() 418 nw::gfx::Camera* camera = this->GetRenderContext()->GetActiveCamera(); in SubmitView() 505 gfx::RenderContext* renderContext = this->GetRenderContext(); in RenderScene() 572 gfx::RenderContext* renderContext = this->GetRenderContext(); in RenderStereoScene() 680 …math::VEC3 translate = camera->WorldMatrix().GetColumn(3) - this->GetRenderContext()->ModelTransla… in ClearBySkyModel() 711 gfx::RenderContext* renderContext = this->GetRenderContext(); in TransferBuffer()
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| D | demo_SimpleApp.cpp | 126 return m_pRenderSystem->GetRenderContext()->GetRenderTarget()->GetBufferObject(); in GetFrameBufferObject()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | main.cpp | 213 s_GfxSceneCtrl = new SmSceneCtrl( s_RenderSystem->GetRenderContext() ); in InitializeGfx() 452 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in CreateGfxCache() 551 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene() 739 …glBindFramebuffer(GL_FRAMEBUFFER, s_RenderSystem->GetRenderContext()->GetRenderTarget()->GetBuffer… in DemoScene()
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 172 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 225 s_RenderSystem->GetRenderContext()->SetActiveCamera(cameraIndex); in ChangeCamera() 227 s_ActiveCamera = s_RenderSystem->GetRenderContext()->GetActiveCamera(); in ChangeCamera() 768 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 403 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 107 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 430 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 115 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 447 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 555 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 107 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 485 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 496 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 122 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 417 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 512 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 122 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 428 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 174 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 480 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 211 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 567 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in SubmitView() 676 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 392 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics() 897 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in SubmitView() 988 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in RenderScene() 1045 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 127 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 507 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 122 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 486 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 123 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 575 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 399 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets[0]); in InitializeGraphics() 963 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in SubmitView() 1054 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in RenderScene() 1111 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 156 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 582 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 128 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 537 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 104 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 496 nw::gfx::RenderContext* renderContext = s_RenderSystem->GetRenderContext(); in DemoScene()
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