Searched refs:GetPlayingSoundCount (Results 1 – 6 of 6) sorted by relevance
133 while ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in AppendSound()162 while ( GetPlayingSoundCount() > GetPlayableSoundCount() ) in SetPlayableSoundCount()202 if ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in detail_CanPlaySound()
326 while ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in detail_AppendSound()378 while ( GetPlayingSoundCount() > GetPlayableSoundCount() ) in SetPlayableSoundCount()415 if ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in detail_CanPlaySound()
137 int SoundActor::GetPlayingSoundCount( int actorPlayerId ) const in GetPlayingSoundCount() function in nw::snd::SoundActor141 return m_ActorPlayer[ actorPlayerId ].GetPlayingSoundCount(); in GetPlayingSoundCount()
54 int GetPlayingSoundCount() const { return static_cast<int>( m_SoundList.GetSize()); } in GetPlayingSoundCount() function
370 int GetPlayingSoundCount( int actorPlayerId ) const;
305 int GetPlayingSoundCount() const { return static_cast<int>( m_SoundList.GetSize()); } in GetPlayingSoundCount() function