Searched refs:GetParticleModel (Results 1 – 2 of 2) sorted by relevance
175 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetStepFrame()196 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetFrame()212 this->GetParticleModel(i)->UpdateParticleFrame(); in AddTimes()223 for (u32 j = 0; j < this->GetParticleModel(i)->GetParticleSetsCount(); ++j) in AddTimes()225 this->GetParticleModel(i)->GetParticleSets(j)->UpdateParticles(particleContext); in AddTimes()248 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in Reset()283 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in GetParticleSize()302 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in IsDone()354 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetParticleScaleOffset()375 nw::gfx::ParticleModel* model = this->GetParticleModel(i);[all …]
387 … s_PaticleNode->GetParticleModel(i)->Transform().SetScale( 1.f + fsin, 1.f + fsin, 1.f + fsin ); in UpdateParticleScaleDemo()