Searched refs:GetNumSheet (Results 1 – 4 of 4) sorted by relevance
410 numSheet = gg.GetNumSheet(); in ConstructOpAnalyzeGLGR()414 sizeAdjustTable = math::RoundUp(gg.GetNumSheet() * sizeof(u16), 4); // 4 バイトアライメント in ConstructOpAnalyzeGLGR()426 for (int sheetNo = 0; sheetNo < gg.GetNumSheet(); ++sheetNo) in ConstructOpAnalyzeGLGR()440 for (int sheetNo = 0; sheetNo < gg.GetNumSheet(); ++sheetNo) in ConstructOpAnalyzeGLGR()452 for (int sheetNo = 0; sheetNo < gg.GetNumSheet(); ++sheetNo) in ConstructOpAnalyzeGLGR()
73 for (int flagSetNo = 0; flagSetNo * 32 < gg.GetNumSheet(); ++flagSetNo) in GetRequireBufferSize()139 const u32 sizeTable = math::RoundUp(sizeof(u16) * gg.GetNumSheet(), 4); in GetRequireBufferSize()
465 for (int flagSetNo = 0; flagSetNo * 32 < gg.GetNumSheet(); ++flagSetNo) in CalcCopySize()565 const u32 numResSheet = gg.GetNumSheet(); in CalcCacheSize()853 numResSheet = gg.GetNumSheet(); in ConstructOpAnalyzeGLGRPacked()
474 u16 GetNumSheet() const { return mpData->body.numSheet; } in GetNumSheet() function