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Searched refs:GetMemberCount (Results 1 – 14 of 14) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_AnimGroup.cpp149 const int memberCount = GetMemberCount(); in Initialize()
213 for ( int memberIdx = 0 ; memberIdx < this->GetMemberCount() ; ++memberIdx ) in Reset()
Dgfx_AnimBinding.cpp116 int memberCount = animGroup->GetMemberCount(); in EvaluateBlender()
127 int memberCount = animGroup->GetMemberCount(); in EvaluateBlender()
Dgfx_SkeletalModel.cpp175 const int animMemberCount = animGroup->GetMemberCount(); in CreateSkeletalAnimGroup()
255 const int animMemberCount = animGroup->GetMemberCount(); in SetupAnimGroup()
Dgfx_Light.cpp79 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup()
Dgfx_Model.cpp114 const int animMemberCount = animGroup->GetMemberCount(); in BindMaterialAnim()
146 const int animMemberCount = animGroup->GetMemberCount(); in BindVisibilityAnim()
Dgfx_TransformAnimEvaluator.cpp309 for (int memberIdx = 0; memberIdx < animGroup->GetMemberCount(); ++memberIdx) in ResetNoAnimMember()
Dgfx_Fog.cpp478 const int animMemberCount = animGroup->GetMemberCount(); in BindAnim()
Dgfx_Camera.cpp117 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_TransformAnimEvaluator.h237 return (0 <= memberIdx && memberIdx < m_AnimGroup->GetMemberCount()); in HasMemberAnim()
259 for (int memberIdx = 0; memberIdx < m_AnimGroup->GetMemberCount(); ++memberIdx) in UpdateCacheNonVirtual()
Dgfx_BaseAnimEvaluator.h133 for (int i = (m_AnimGroup->GetMemberCount() - 1); i >= 0; --i) in Reset()
377 const int memberCount = animGroup->GetMemberCount(); in TryBindTemplate()
Dgfx_AnimGroup.h167 s32 GetMemberCount() const { return m_ResAnimGroup.GetMemberInfoSetCount(); } in GetMemberCount() function
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp286 int maxMembers = animGroup->GetMemberCount(); in CreateModel()
502 int maxMembers = animGroup->GetMemberCount(); in CreateSceneEnvironment()
620 int maxMembers = animGroup->GetMemberCount(); in CreateCamera()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Utility.h513 .MaxMembers(animGroup->GetMemberCount()) in BindAnimation()
522 .MaxMembers(animGroup->GetMemberCount()) in BindAnimation()
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp351 int maxMembers = animGroup->GetMemberCount(); in InitializeMaterialAnim()