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Searched refs:GetInputRegisterNum (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp292 …u32 shaderVtxAttrNum = shaderInfo->GetInputRegisterNum( shaderProgramDesc.GetVertexShaderIndex() ); in SetupActivateVertexAttributeCommand_()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h412 u32 GetInputRegisterNum(s32 shaderIndex) const in GetInputRegisterNum() function