Home
last modified time | relevance | path

Searched refs:GetImage (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_OffScreenBuffer.cpp65 u32 address = ResStaticCast<ResImageTexture>(resTexture).GetImage().GetImageAddress(); in OffScreenBuffer()
72 … u32 address = ResStaticCast<ResCubeTexture>(resTexture).GetImage( face ).GetImageAddress(); in OffScreenBuffer()
79 u32 address = ResStaticCast<ResShadowTexture>(resTexture).GetImage().GetImageAddress(); in OffScreenBuffer()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTexture.h391 u32 GetLocationAddress() const { return this->GetImage().GetLocationAddress(); } in NW_RES_CTOR_INHERIT()
404 void SetLocationAddress(u32 address) { this->GetImage().SetLocationAddress( address ); } in SetLocationAddress()
405 void SetLocationAddress(const void* address) { this->GetImage().SetLocationAddress( address ); } in SetLocationAddress()
623 ResPixelBasedImage GetImage( CubeFace face ) in GetImage() function
637 const ResPixelBasedImage GetImage( CubeFace face ) const in GetImage() function
651 …u32 GetLocationAddress( CubeFace face ) const { return this->GetImage( face ).GetLocationAddress()… in GetLocationAddress()
663 …void SetLocationAddress( CubeFace face, u32 address) { this->GetImage( face ).SetLocationAddress( … in SetLocationAddress()
664 …void SetLocationAddress( CubeFace face, const void* address) { this->GetImage( face ).SetLocationA… in SetLocationAddress()
840 u32 GetLocationAddress() const { return this->GetImage().GetLocationAddress(); } in NW_RES_CTOR_INHERIT()
853 void SetLocationAddress(u32 address) { this->GetImage().SetLocationAddress( address ); } in SetLocationAddress()
[all …]
Dgfx_ResGraphicsFile.h1137 nw::gfx::ResPixelBasedImage resImage = resImageTexture.GetImage(); in operator()
1148 …nw::gfx::ResPixelBasedImage resImage = resCubeTexture.GetImage( nw::gfx::ResCubeTexture::CubeFace(… in operator()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp263 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Setup()
290 ResPixelBasedImage resImage = resSdwTex.GetImage(); in ResShadowTexture_Setup()
323 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Setup()
403 ResPixelBasedImage resImage = resImgTex.GetImage(); in ResImageTexture_Cleanup()
425 ResPixelBasedImage resImage = resSdwTex.GetImage(); in ResShadowTexture_Cleanup()
449 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Cleanup()
940 os::IAllocator* allocator = this->GetImage().ref().m_DynamicAllocator; in DynamicDestroy()
946 ResPixelBasedImage resPixelBasedImage = this->GetImage(); in DynamicDestroy()
970 ResPixelBasedImage firstFace = this->GetImage(static_cast<CubeFace>(0)); in DynamicDestroy()
1002 os::IAllocator* allocator = this->GetImage().ref().m_DynamicAllocator; in DynamicDestroy()
[all …]
Dgfx_ResTextureMapper.cpp707 ResPixelBasedImage resImage = texture.GetImage(); in SetupTextureMapperCommand()
753 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in VerifyCubeTextureAddress_()
831 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in SetupTextureMapperCommand()
867 ResPixelBasedImage resImage = texture.GetImage(); in SetupTextureMapperCommand()
/NW4C-2.0.3/include/nw/font/
Dfont_Font.h89 uptr GetImage() const in GetImage() function
/NW4C-2.0.3/sources/libraries/font/
Dfont_RectDrawer.cpp1544 u32 cmdTexAddr = charAttrs[i].pTexObj->GetImage(); in BuildTextCommand()
1657 if (IsDrawChar(drawFlags, i) || addr != charAttrs[i].pTexObj->GetImage()) in BuildTextCommand()