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Searched refs:GetHash (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/dev/
Ddev_Screenshot.h72 u32* GetHash() in GetHash() function
78 const u32* GetHash() const in GetHash() function
86 return (this->m_Hash[0] == source->GetHash()[0] && in Equal()
87 this->m_Hash[1] == source->GetHash()[1] && in Equal()
88 this->m_Hash[2] == source->GetHash()[2] && in Equal()
89 this->m_Hash[3] == source->GetHash()[3]); in Equal()
277 u32* GetHash() { return NULL; }
279 const u32* GetHash() const { return NULL; }
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleAnimationOption.cpp32 ResParticleAnimationOption::GetHash( in GetHash() function in nw::gfx::ResParticleAnimationOption
123 u32 random = GetHash( in EvaluateAnimationFrame()
160 u32 random = GetHash( in EvaluateAnimationFrame()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SimpleMaterialActivator.h102 return (lhs.GetHash() == rhs.GetHash()); in EqualHash()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResParticleAnimationOption.h58 static u32 GetHash(u32 key1, u32 key2, u32 key3, u32 key4);