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Searched refs:GetFragmentLightCount (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h490 (sceneEnvironment.GetFragmentLightCount() != 0); in ActivateFragmentLightParameters()
626 int lightCount = ut::Min(sceneEnvironment.GetFragmentLightCount(), MAX_PER_PIXEL_LIGHTS); in ActivateMaterialColor()
667 int lightCount = sceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLighting()
Dgfx_LightSet.h302 s32 GetFragmentLightCount() const in GetFragmentLightCount() function
Dgfx_SceneEnvironment.h225 s32 GetFragmentLightCount() const in GetFragmentLightCount() function
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_RenderContext.cpp606 int lightCount = this->m_SceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLights()