Searched refs:GetFragmentLightCount (Results 1 – 4 of 4) sorted by relevance
490 (sceneEnvironment.GetFragmentLightCount() != 0); in ActivateFragmentLightParameters()626 int lightCount = ut::Min(sceneEnvironment.GetFragmentLightCount(), MAX_PER_PIXEL_LIGHTS); in ActivateMaterialColor()667 int lightCount = sceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLighting()
302 s32 GetFragmentLightCount() const in GetFragmentLightCount() function
225 s32 GetFragmentLightCount() const in GetFragmentLightCount() function
606 int lightCount = this->m_SceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLights()