Searched refs:GetFloat32Value (Results 1 – 3 of 3) sorted by relevance
98 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function255 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function409 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function567 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function728 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function826 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function922 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function1017 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value() function
77 f32 GetFloat32Value() const { return ParticleTimeToFloat32(m_ParticleTime); }265 f32 GetFloat32Value() const { return m_ParticleTime; }361 return ParticleTime(this->GetFloat32Value() / length.GetFloat32Value() * factor);
1757 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater()1769 value = value3 * ftime.GetFloat32Value() + value4; in ParticleFloatImmediate4KeyUpdater()1796 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater()1808 value = value3 * ftime.GetFloat32Value() + value4; in ParticleFloatImmediate4KeyUpdater()1858 u32 utime = (u32)(ftime.GetFloat32Value() * 0x10000); in ParticleVector3Immediate4KeyUpdater()1868 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater()1880 value = value3 * ftime.GetFloat32Value() + value4; in ParticleVector3Immediate4KeyUpdater()1898 u32 utime = (u32)(ftime.GetFloat32Value() * 0x10000); in ParticleVector3Immediate4KeyUpdater()1908 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater()1920 value = value3 * ftime.GetFloat32Value() + value4; in ParticleVector3Immediate4KeyUpdater()[all …]