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Searched refs:GetCurrentPlayingSample (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Channel.cpp553 u32 Channel::GetCurrentPlayingSample() const in GetCurrentPlayingSample() function in nw::snd::internal::driver::Channel
560 return m_pVoice->GetCurrentPlayingSample(); in GetCurrentPlayingSample()
564 return m_LoopStartFrame + m_pVoice->GetCurrentPlayingSample(); in GetCurrentPlayingSample()
568 return m_pVoice->GetCurrentPlayingSample(); in GetCurrentPlayingSample()
Dsnd_StreamSoundPlayer.cpp550 bufOffset = static_cast<s32>( m_Tracks[ 0 ].m_pVoice->GetCurrentPlayingSample() ); in GetPlaySamplePosition()
557 bufOffset = static_cast<s32>( m_Channels[ 0 ].m_pVoice->GetCurrentPlayingSample() ); in GetPlaySamplePosition()
596 bufOffset = static_cast<s32>( m_Tracks[ 0 ].m_pVoice->GetCurrentPlayingSample() ); in GetFilledBufferPercentage()
618 static_cast<s32>( m_Channels[ 0 ].m_pVoice->GetCurrentPlayingSample() ); in GetFilledBufferPercentage()
1451 const u32 playingSample = voice->GetCurrentPlayingSample(); in UpdateBuffer()
Dsnd_WaveSoundPlayer.cpp323 return static_cast<s32>( m_pChannel->GetCurrentPlayingSample() ); in GetPlaySamplePosition()
Dsnd_Voice.cpp1548 u32 Voice::GetCurrentPlayingSample() const in GetCurrentPlayingSample() function in nw::snd::internal::driver::Voice
/NW4C-2.0.3/include/nw/snd/
Dsnd_Voice.h196 u32 GetCurrentPlayingSample() const;
Dsnd_Channel.h192 u32 GetCurrentPlayingSample() const;