Home
last modified time | relevance | path

Searched refs:GetBasicSoundPlayerHandle (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSound.cpp58 driver::BasicSoundPlayer* basicPlayer = GetBasicSoundPlayerHandle(); in Initialize()
169 command->player = GetBasicSoundPlayerHandle(); in Finalize()
215 command->player = GetBasicSoundPlayerHandle(); in Finalize()
418 if ( m_PlayerAvailableFlag && GetBasicSoundPlayerHandle()->IsPlayFinished() ) in Update()
510 command->player = GetBasicSoundPlayerHandle(); in Update()
525 command->player = GetBasicSoundPlayerHandle(); in Update()
543 command->player = GetBasicSoundPlayerHandle(); in Update()
619 command->player = GetBasicSoundPlayerHandle(); in UpdateParam()
1024 command->player = GetBasicSoundPlayerHandle(); in SetPanMode()
1045 command->player = GetBasicSoundPlayerHandle(); in SetPanCurve()
[all …]
Dsnd_StreamSound.cpp53 driver::BasicSoundPlayer* basicPlayer = GetBasicSoundPlayerHandle(); in Initialize()
/NW4C-2.0.3/include/nw/snd/
Dsnd_StreamSound.h100 …virtual driver::BasicSoundPlayer* GetBasicSoundPlayerHandle() { return &m_StreamSoundPlayerInstanc… in GetBasicSoundPlayerHandle() function
Dsnd_WaveSound.h102 …virtual driver::BasicSoundPlayer* GetBasicSoundPlayerHandle() { return &m_WaveSoundPlayerInstance;… in GetBasicSoundPlayerHandle() function
Dsnd_SequenceSound.h167 …virtual driver::BasicSoundPlayer* GetBasicSoundPlayerHandle() { return &m_SequenceSoundPlayerInsta… in GetBasicSoundPlayerHandle() function
Dsnd_BasicSound.h379 virtual driver::BasicSoundPlayer* GetBasicSoundPlayerHandle() = 0;