Searched refs:GetAnimBinding (Results 1 – 7 of 7) sorted by relevance
429 const AnimBinding* GetAnimBinding() const { return m_AnimBinding.Get(); } in GetAnimBinding() function432 AnimBinding* GetAnimBinding() { return m_AnimBinding.Get(); } in GetAnimBinding() function440 AnimBinding* animBinding = GetAnimBinding(); in UpdateFrame()
1200 if (sceneNode->GetAnimBinding() != NULL) in PushAnimatableNode()1218 if (sceneNode->GetAnimBinding() != NULL) in TryPushAnimatableNode()
224 (*animNode)->GetAnimBinding()->Evaluate(timing); in EvaluateAnim()
138 AnimBinding* animBinding = GetAnimBinding(); in CreateSkeletalAnimGroup()
421 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroup()
232 AnimBinding* animBinding = GetAnimBinding(); in CreateAnimGroups()
596 …(*model)->GetAnimBinding()->Evaluate(nw::anim::ResGraphicsAnimGroup::EVALUATION_BEFORE_WORLD_UPDAT… in EvaluateSkeletalAnim()597 …(*model)->GetAnimBinding()->Evaluate(nw::anim::ResGraphicsAnimGroup::EVALUATION_AFTER_SCENE_CULLIN… in EvaluateSkeletalAnim()