Searched refs:GetAmbientU32 (Results 1 – 3 of 3) sorted by relevance
196 …entU32 = CommandCacheHelper::MultU32Color(resLight.GetAmbientU32(), materialColor.GetAmbientU32… in ActivateFragmentLight()242 …entU32 = CommandCacheHelper::MultAddU32Color(resLight.GetAmbientU32(), materialColor.GetAmbientU32… in ActivateFragmentAmbientLight()
280 case ResTextureCombiner::AMBIENT: return materialColor.GetAmbientU32(); in GetConstantColorU32()
254 u32 GetAmbientU32() const { return ref().m_AmbientU32; } in GetAmbientU32() function