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Searched refs:GetAmbientPriority (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_Sound3DEngine.h232 virtual int GetAmbientPriority(
Dsnd_Sound3DManager.h120 virtual int GetAmbientPriority(
Dsnd_BasicSound.h368 static int GetAmbientPriority( const AmbientInfo& ambientInfo, u32 soundId );
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DManager.cpp236 priority = m_pSound3DEngine->GetAmbientPriority( in detail_GetAmbientPriority()
Dsnd_Sound3DEngine.cpp214 int Sound3DEngine::GetAmbientPriority( in GetAmbientPriority() function in nw::snd::Sound3DEngine
Dsnd_BasicSound.cpp1099 int BasicSound::GetAmbientPriority( const AmbientInfo& ambientInfo, u32 soundId ) in GetAmbientPriority() function in nw::snd::internal::BasicSound
Dsnd_SoundArchivePlayer.cpp835 ambientPriority = internal::BasicSound::GetAmbientPriority( *ambientArgInfo, soundId ); in detail_SetupSoundImpl()