Searched refs:GR_SHADER_FILE (Results 1 – 1 of 1) sorted by relevance
55 const wchar_t* GR_SHADER_FILE = NW_DEMO_FILE_PATH(L"UserRenderCommandShader.shbin"); variable187 s_GrPrimitiveRenderer.Initialize( &s_DeviceAllocator, GR_SHADER_FILE ); in InitializeGraphics()