Searched refs:Function (Results 1 – 4 of 4) sorted by relevance
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundPlayer.h | 380 template< class Function > 381 Function ForEachSound( Function function, bool reverse = false ); 398 template< class Function > 399 Function ForEachSoundPriorityOrder( Function function, bool reverse = false ); 461 template< class Function > 462 inline Function SoundPlayer::ForEachSound( Function function, bool reverse ) in ForEachSound() 494 template< class Function > 495 Function SoundPlayer::ForEachSoundPriorityOrder( Function function, bool reverse ) in ForEachSoundPriorityOrder()
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| D | snd_ExternalSoundPlayer.h | 66 template< class Function > 67 Function ForEachSound( Function function, bool reverse = false ); 78 template< class Function > 79 inline Function ExternalSoundPlayer::ForEachSound( Function function, bool reverse ) in ForEachSound()
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| D | snd_SoundActor.h | 437 template< class Function > 438 Function ForEachSound( Function function, bool reverse = false ); 485 template< class Function > 486 inline Function SoundActor::ForEachSound( Function function, bool reverse ) in ForEachSound() 490 m_ActorPlayer[ actorPlayerIndex ].ForEachSound<Function>( function, reverse ); in ForEachSound()
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| /NW4C-2.0.3/include/nw/gfx/res/ |
| D | gfx_ResProceduralTexture.h | 139 enum Function enum 156 …NW_RES_FIELD_PRIMITIVE_DECL( Function, MappingFunction ) // GetMappingFunction(), SetMappingF… 157 …NW_RES_FIELD_PRIMITIVE_DECL( Function, AlphaMappingFunction ) // GetAlphaMappingFunction(), SetAlp…
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