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Searched refs:Free (Results 1 – 25 of 101) sorted by relevance

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/NW4C-2.0.3/include/nw/demo/
Ddemo_Memory.h88 void Free(void* memory);
179 virtual void Free(void* memory) in Free() function
193 m_Heap.Free(memory); in Free()
361 virtual void Free(void*) in Free() function
369 m_FrameHeap.Free(); in FreeAll()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Material.cpp528 allocator->Free(resMaterial.ref().toShaderParametersTable.to_ptr()); in DestroyResMaterial()
531 allocator->Free(resMaterial.ptr()); in DestroyResMaterial()
549 … allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().GetSampler().ptr()); in DestroyResFragmentShader()
550 allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().ptr()); in DestroyResFragmentShader()
555 … allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().GetSampler().ptr()); in DestroyResFragmentShader()
556 allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().ptr()); in DestroyResFragmentShader()
561 … allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().GetSampler().ptr()); in DestroyResFragmentShader()
562 allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().ptr()); in DestroyResFragmentShader()
567 … allocator->Free(resFragmentLightingTable.GetDistribution0Sampler().GetSampler().ptr()); in DestroyResFragmentShader()
568 allocator->Free(resFragmentLightingTable.GetDistribution0Sampler().ptr()); in DestroyResFragmentShader()
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Dgfx_Fog.cpp206 allocator->Free( const_cast<char*>( resFog->toName.to_ptr() ) ); in DestroyResFog()
211 allocator->Free( resFog->toFogUpdater.to_ptr() ); in DestroyResFog()
219 allocator->Free( fogSampler.ref().toCommandCacheTable.to_ptr() ); in DestroyResFog()
222 allocator->Free( resFog->toFogSampler.to_ptr() ); in DestroyResFog()
225 allocator->Free( resFog ); in DestroyResFog()
247 allocator->Free( resFogUpdater ); in DestroyResFogUpdater()
Dgfx_FragmentLight.cpp404 allocator->Free( resFragmentLight->toDistanceSampler.to_ptr() ); in DestroyResFragmentLight()
410 allocator->Free( angleSampler->toSampler.to_ptr() ); in DestroyResFragmentLight()
412 allocator->Free( angleSampler ); in DestroyResFragmentLight()
415 allocator->Free( const_cast<char*>( resFragmentLight->toName.to_ptr() ) ); in DestroyResFragmentLight()
418 allocator->Free( resFragmentLight ); in DestroyResFragmentLight()
Dgfx_AmbientLight.cpp184 allocator->Free( const_cast<char*>( resAmbientLight->toName.to_ptr() ) ); in DestroyResAmbientLight()
186 allocator->Free( resAmbientLight ); in DestroyResAmbientLight()
Dgfx_HemiSphereLight.cpp185 allocator->Free( const_cast<char*>( resHemiSphereLight->toName.to_ptr() ) ); in DestroyResHemiSphereLight()
187 allocator->Free( resHemiSphereLight ); in DestroyResHemiSphereLight()
/NW4C-2.0.3/sources/libraries/dev/
Ddev_Screenshot.cpp62 (this->m_Allocator)->Free(this->m_CopyScreen); in ~Screenshot()
67 (this->m_Allocator)->Free(this->m_Hash); in ~Screenshot()
140 allocator->Free(this); in Destroy()
224 m_Allocator->Free(screenshot); in ClearScreenshots()
Ddev_CallbackChain.cpp60 m_Allocator->Free( m_MicroSecArray ); in ~CallbackChain()
75 m_Allocator->Free(memory); in Destroy()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResUtil.cpp100 allocator->Free(anim.GetTextures(0).ptr()); in DestroyTextureAnimMember()
101 allocator->Free(anim.ptr()->toTexturesTable.to_ptr()); in DestroyTextureAnimMember()
102 allocator->Free(anim.ptr()); in DestroyTextureAnimMember()
196 allocator->Free(anim.ptr()->toMemberAnimSetDic.to_ptr()); in DestroyClonedTextureAnim()
200 allocator->Free(anim.ptr()); in DestroyClonedTextureAnim()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Memory.cpp71 nw::demo::Free(reinterpret_cast<void*>(allocator->GetStartAddress())); in FinalizeDemoAllocator()
130 Free(void* memory) in Free() function
134 s_MainMemoryHeap.Free( memory ); in Free()
Ddemo_HioPacketChannel.cpp57 allocator->Free(this); in Destroy()
76 s_DeviceAllocatorForHioWorkMemory->Free(s_HioWorkMemory); in Finalize()
326 m_DeviceAllocator->Free(m_SerialWorkMemory); in ~HioPacketChannel()
Ddemo_SimpleApp.cpp175 SimpleApp::Free(void* ptr) in Free() function in nw::demo::SimpleApp
177 nw::demo::Free(ptr); in Free()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_ChannelManager.cpp85 void ChannelManager::Free( Channel* channel ) in Free() function in nw::snd::internal::driver::ChannelManager
88 m_Pool.Free( channel ); in Free()
Dsnd_Channel.cpp499 m_pVoice->Free(); in Stop()
512 ChannelManager::GetInstance().Free( this ); in Stop()
595 voice->Free(); in VoiceCallbackFunc()
599 voice->Free(); in VoiceCallbackFunc()
620 ChannelManager::GetInstance().Free( channel ); in VoiceCallbackFunc()
661 ChannelManager::GetInstance().Free( channel ); in AllocChannel()
Dsnd_MmlSequenceTrackAllocator.cpp68 m_TrackPool.Free( reinterpret_cast<MmlSequenceTrack*>( track ) ); // TODO: 気になるキャスト in FreeTrack()
Dsnd_MidiSequenceTrackAllocator.cpp83 …MidiSequenceTrackPool::GetInstance().Free( reinterpret_cast<MidiSequenceTrack*>( track ) ); // TOD… in FreeTrack()
/NW4C-2.0.3/include/nw/snd/
Dsnd_InstancePool.h121 void Free( T* obj ) { FreeImpl( obj ); } in Free() function
203 void Free( T* obj ) in Free() function
Dsnd_StreamBufferPool.h33 void Free( void* pPtr );
Dsnd_ChannelManager.h39 void Free( Channel* channel );
Dsnd_HardwareChannelManager.h64 void Free( HardwareChannel* hardwareChannel );
/NW4C-2.0.3/sources/libraries/snd/platform/
Dsnd_HardwareChannelManagerAX.cppi44 Free( pChannel );
63 Free( pChannel );
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp953 allocator->Free(resPixelBasedImage.ptr()->toImageDataTable.to_ptr()); in DynamicDestroy()
957 allocator->Free(resPixelBasedImage.ptr()); in DynamicDestroy()
961 allocator->Free(this->ptr()); in DynamicDestroy()
985 allocator->Free(firstFace.ptr()->toImageDataTable.to_ptr()); in DynamicDestroy()
989 allocator->Free(firstFace.ptr()); in DynamicDestroy()
993 allocator->Free(this->ptr()); in DynamicDestroy()
1013 allocator->Free(resPixelBasedImage.ptr()->toImageDataTable.to_ptr()); in DynamicDestroy()
1017 allocator->Free(resPixelBasedImage.ptr()); in DynamicDestroy()
1021 allocator->Free(this->ptr()); in DynamicDestroy()
/NW4C-2.0.3/include/nw/ut/generated/
Dut_Signal.hi44 allocator->Free(this);
53 allocator->Free(this);
184 allocator->Free(memory);
213 void Destroy() { this->~Signal0(); this->m_Allocator->Free(this); }
473 allocator->Free(this);
482 allocator->Free(this);
615 allocator->Free(memory);
644 void Destroy() { this->~Signal1(); this->m_Allocator->Free(this); }
904 allocator->Free(this);
913 allocator->Free(this);
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/NW4C-2.0.3/demos/snd/originalSoundHeap/sources/
DOriginalSoundHeapApp.cpp185 void OriginalSoundHeap::Free() in Free() function in OriginalSoundHeap
196 m_pFrameHeap->Free( nw::ut::FrameHeap::FREE_ALL ); in Free()
/NW4C-2.0.3/include/nw/os/
Dos_Memory.h79 virtual void Free(void* memory) = 0;
183 Free(objects); in DestructAndFree()
328 allocator->Free(static_cast<void*>(memory)); in SafeFree()

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