Searched refs:FragmentLightArray (Results 1 – 5 of 5) sorted by relevance
60 typedef ut::MoveArray<FragmentLight*> FragmentLightArray; typedef111 typedef FragmentLightArray FragmentLightArray; typedef661 FragmentLightArray::iterator GetFragmentLightsBegin() in GetFragmentLightsBegin()670 FragmentLightArray::const_iterator GetFragmentLightsBegin() const in GetFragmentLightsBegin()679 FragmentLightArray::iterator GetFragmentLightsEnd() in GetFragmentLightsEnd()688 FragmentLightArray::const_iterator GetFragmentLightsEnd() const in GetFragmentLightsEnd()1273 FragmentLightArray fragmentLights, in SceneContext()1307 FragmentLightArray m_FragmentLights;
40 FragmentLightArray fragmentLights(allocator); in Create()58 fragmentLights = FragmentLightArray(this->m_MaxFragmentLights, allocator); in Create()
193 FragmentLightArray::const_iterator foundFragment = in ResolveReference()
100 typedef nw::ut::FixedSizeArray<nw::gfx::FragmentLight*, LIGHT_COUNT> FragmentLightArray; typedef103 FragmentLightArray s_FragmentLights;515 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()516 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes()552 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()553 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment()
103 typedef nw::ut::FixedSizeArray<nw::gfx::FragmentLight*, LIGHT_COUNT> FragmentLightArray; typedef106 FragmentLightArray s_FragmentLights;560 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()561 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes()641 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()642 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment()