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Searched refs:FlushCommand (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundHeap.cpp160 u32 tag = cmdmgr.FlushCommand( true ); in Clear()
181 u32 tag = cmdmgr.FlushCommand( true ); in LoadState()
Dsnd_DriverCommandManager.cpp79 u32 tag = FlushCommand( true ); in AllocMemory()
172 u32 DriverCommandManager::FlushCommand( bool forceFlag ) in FlushCommand() function in nw::snd::internal::DriverCommandManager
Dsnd_SoundDataManager.cpp93 u32 tag = cmdmgr.FlushCommand( true ); in Finalize()
297 u32 tag = cmdmgr.FlushCommand( true );
Dsnd_StreamSound.cpp57 cmdmgr.FlushCommand( true ); in Initialize()
Dsnd_SoundSystem.cpp403 u32 tag = cmdmgr.FlushCommand( true ); in ClearEffect()
Dsnd_SoundArchivePlayer.cpp191 u32 tag = cmdmgr.FlushCommand( true ); in Finalize()
659 cmdmgr.FlushCommand( false ); in Update()
Dsnd_StreamSoundPlayer.cpp2289 cmdmgr.FlushCommand(true); in LoadHeader()
2394 cmdmgr.FlushCommand(true); in LoadStreamData()
/NW4C-2.0.3/include/nw/snd/
Dsnd_DriverCommandManager.h45 u32 FlushCommand( bool forceFlag );