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Searched refs:Float31 (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/ut/
Dut_Float24.h230 class Float31
236 Float31() : m_Float32( 0.0f ) {} in Float31() function
243 /* implicit */ Float31( u32 bits31 ) in Float31() function
253 /* implicit */ Float31( f32 value ) : m_Float32( value ) {} in Float31() function
258 Float31& operator =(f32 value) { this->m_Float32 = value; return *this; }
259 Float31& operator =(u32 bits31) { this->m_Float32 = Bits31ToFloat32( bits31 ); return *this; }
268 Float31& operator +=(f32 rhs) { this->m_Float32 += rhs; return *this; }
269 Float31& operator -=(f32 rhs) { this->m_Float32 -= rhs; return *this; }
270 Float31& operator *=(f32 rhs) { this->m_Float32 *= rhs; return *this; }
271 Float31& operator /=(f32 rhs) { this->m_Float32 /= rhs; return *this; }
/NW4C-2.0.3/include/nw/font/
Dfont_RectDrawerCommand.h102 nw::ut::Float31::Float32ToBits31( 2.0f / (width) ) << 1, \
104 nw::ut::Float31::Float32ToBits31( 2.0f / (height) ) << 1, \
/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h627 (ut::Float31::Float32ToBits31( 2.f / viewport.GetBound().GetWidth() ) << 1), in ActivateViewport()
629 (ut::Float31::Float32ToBits31( 2.f / viewport.GetBound().GetHeight() ) << 1), in ActivateViewport()