Searched refs:FRAME_FLAG_END_FRAME_INF (Results 1 – 2 of 2) sorted by relevance
325 if ( event.frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateTrigger()424 if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateForwardRange()461 else if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateForwardRange()545 if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateBackwardRange()579 else if ( frameInfo.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in UpdateBackwardRange()756 ( info.frameFlag & AnimSoundFile::FrameInfo::FRAME_FLAG_END_FRAME_INF ) in IsPlayableLoopCount()
111 FRAME_FLAG_END_FRAME_INF = 0x02, // 終了フレームが無限大 enumerator