Searched refs:FORMAT_HW_RGBA8 (Results 1 – 4 of 4) sorted by relevance
50 case ResPixelBasedTexture::FORMAT_HW_RGBA8: format = GL_RGBA8_OES; break; in OffScreenBuffer()
255 FORMAT_HW_RGBA8 = 0, //!< 1ピクセルが4バイト、RGBAが各8ビットのフォーマットです。 enumerator426 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()682 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()
875 textureData->m_FormatHW = ResPixelBasedTexture::FORMAT_HW_RGBA8; in Create()
379 .Format(nw::gfx::ResPixelBasedTexture::FORMAT_HW_RGBA8) in InitializeGraphics()