Searched refs:FLAG_VALID_COMPONENT1 (Results 1 – 3 of 3) sorted by relevance
47 FLAG_VALID_COMPONENT1 = 0x1 << FLAG_VALID_COMPONENT1_SHIFT, enumerator
42 VALID_Y = AnimResult::FLAG_VALID_COMPONENT1,50 VALID_G = AnimResult::FLAG_VALID_COMPONENT1,
79 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()122 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()174 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()