Searched refs:FLAG_TRANSLATE_NOT_EXIST (Results 1 – 2 of 2) sorted by relevance
43 const u32 FLAG_TRANSLATE_NOT_EXIST = in EvaluateMemberAnim() local44 anim::ResTransformAnimData::FLAG_TRANSLATE_NOT_EXIST; in EvaluateMemberAnim()157 if ((flags & FLAG_TRANSLATE_NOT_EXIST) != FLAG_TRANSLATE_NOT_EXIST) in EvaluateMemberAnim()198 if (!(flags & anim::ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST)) in EvaluateMemberBakedAnim()233 if (flags & anim::ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST) in EvaluateMemberBakedAnim()325 ResTransformAnimData::FLAG_TRANSLATE_NOT_EXIST; in ResetNoAnimMember()331 ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST; in ResetNoAnimMember()
369 …FLAG_TRANSLATE_NOT_EXIST = (FLAG_TRANSLATE_X_NOT_EXIST | FLAG_TRANSLATE_Y_NOT_EXIST | FLAG_TRAN… enumerator448 FLAG_TRANSLATE_NOT_EXIST = 0x1 << FLAG_TRANSLATE_NOT_EXIST_SHIFT, enumerator1159 …mAnimData::FLAG_CONSTANT_TRANSLATE | ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST ) // GetT…